Skip to content

Latest commit

 

History

History
128 lines (76 loc) · 3.67 KB

save_png.rst

File metadata and controls

128 lines (76 loc) · 3.67 KB

save_png

Saves the given range of cards to a PNG

Options

dir

default: '_output'

the directory for the output to be sent to. Will be created if it doesn't exist.

prefix

default 'card_'

the prefix of all the filenames saved

count_format

default: '%02d'

the format string used for formatting the card count (e.g. padding zeros). Uses a Ruby format string (see the Ruby doc for Kernel::sprintf for specifics)

suffix

default: ''

the suffix of all the filenames saved, just before the .png extension.

rotate

default: false

If true, the saved cards will be rotated 90 degrees clockwise. Or, rotate by the number of radians. Intended to rendering landscape instead of portrait. Possible values: true, false, :clockwise, :counterclockwise

trim

default: 0

the space around the edge of each card to trim (e.g. to cut off the bleed margin for print-and-play). Supports :doc:`/units`.

trim_radius

default: 0

the rounded rectangle radius around the card to trim before saving.

shadow_radius

default: nil

adds a drop shadow behind the card just before rendering, when non-nil. Does nothing when set to nil.

A larger radius extends the blur's spread, making it softer. A radius of 0 still enables the shadow, but has no blur.

Recommended range: 3-10 pixels.

See :ref:`shadow` section below for more details.

shadow_offset_x

default: 3

the horizontal distance that the drop shadow will be shifted beneath the final image. Ignored when shadow_radius is nil.

See :ref:`shadow` section below for more details.

Supports :doc:`/units`.

shadow_offset_y

default: 3

Ignored when shadow_radius is nil. See shadow_radius above for drop shadow details.

See :ref:`shadow` section below for more details.

Supports :doc:`/units`.

shadow_trim

default: 0

the space around the lower right and bottom edge of the output image to be trimmed when a drop shadow is drawn. Can also enlarge the image if it is negative.

Ignored when shadow_radius is nil. See :ref:`shadow` section below for more details.

Supports :doc:`/units`.

shadow_color

default: :black

the color or gradient of the drop shadow. See :doc:`/colors`.

Note about gradients: Squib still does blurring, but gradients give you fine control over the softness of the shadow. See example below of doing a custom gradient for customizing your look.

See :ref:`shadow` section below for more details.

Drop Shadow

Drop shadows don't modify the original image. Instead, this will paint your existing card images onto a shadow of themselves. The final image will have the following dimensions:

  • final_width = card_w + shadow_offset_x + (3 * shadow_radius) - (2 * shadow_trim) - (2 * trim)
  • final_height = card_h + shadow_offset_y + (3 * shadow_radius) - (2 * shadow_trim) - (2 * trim)

A shadow of your card graphic is created using your shadow_color.

See https://github.com/rcairo/rcairo/blob/master/lib/cairo/context/blur.rb for details on blur implementation. Supports :doc:`/units`.

Examples

This sample lives here.

.. literalinclude:: ../../samples/shadows/_shadow.rb
  :language: ruby
  :linenos:

../../samples/shadows/with_shadow_00_expected.png

with_shadow_00.png

../../samples/shadows/no_blur_00_expected.png

no_blur_00.png

../../samples/shadows/gradient_blur_00_expected.png

gradient_blur_00.png

../../samples/shadows/transparent_bg_shadow_00_expected.png

transparent_bg_shadow_00.png