This is mostly a bug fix release with a couple of new features.
- Add per channel random colour per island tool (requested feature)
- Add object normal <-> color transfer (would be nice to have tangents, but...)
- Move Vertex Color Master from View to its own tab in vertex paint mode.
- Use the active brush when setting and choosing colours instead of defaulting to Draw.
- Fixed redo of gradient operator.
- Fix a weird issue with remap (and can now change affected channels in redo panel).
- Fix grayscale mode primary/secondary colour swap not working properly
Let me know if you have any problems by reporting issues in the GitHub tracker. Feedback can be posted in the Blender Artists thread.