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I am currently working on a self driving car project with the drive-sdk!
Unfortunately, if the car leaves the track at all, it tends to go crazy (it seems to be searching for the track), would it be possible to change this/would could it be possible to get a hint as to where in the code this would be located?
I appreciate the help!
The text was updated successfully, but these errors were encountered:
Also, there was a stack overflow (according to valgrind) occurring in vehicle_cmd.c: get_turn_type_by_name so I fixed it locally. Now the turn command no longer crashes the vehicle-tool. Let me know if you would like the fix :)
A work around is to note the car's outputs when it is off the track. I am working on this from Python so whenever it cannot detect a track piece, it throws a Key Error in a specific function of mine which checks for position, in which case I tell the car to stop moving as well as printing a message in the console.
Hello!
I am currently working on a self driving car project with the drive-sdk!
Unfortunately, if the car leaves the track at all, it tends to go crazy (it seems to be searching for the track), would it be possible to change this/would could it be possible to get a hint as to where in the code this would be located?
I appreciate the help!
The text was updated successfully, but these errors were encountered: