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callback: tweak threading based on api client
When using >=2 threads with the offline client, the playbook execution can sometimes, but not always, lock up. The issue doesn't appear to reproduce when using a single thread so do that for now. Otherwise, default to 4 threads as a more conservative default to prevent hitting urllib's connectionpool max. Change-Id: I2b0c57f784be36685619d80549fa626c385b0e04
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