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As @akaszynski mentioned, most of the capabilities related with units and its methods are the same everywhere but we are duplicating code. Let's consider extending from a common PhysicalQuantity class (or similar name) that handles units for our base objects.
The text was updated successfully, but these errors were encountered:
As @akaszynski mentioned, most of the capabilities related with units and its methods are the same everywhere but we are duplicating code. Let's consider extending from a common
PhysicalQuantity
class (or similar name) that handles units for our base objects.The text was updated successfully, but these errors were encountered: