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Anthony Martin
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Sep 18, 2014
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24 changes: 24 additions & 0 deletions
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TrianglesInSpace/TrianglesInSpace/Primitives/BaseConstants.cs
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using System; | ||
using System.Collections.Generic; | ||
using System.Linq; | ||
using System.Text; | ||
using System.Threading.Tasks; | ||
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namespace TrianglesInSpace.Primitives | ||
{ | ||
/// <summary> | ||
/// Central place for storing convesion values to allow | ||
/// the changing of constants while keeping the correct baseline | ||
/// </summary> | ||
public static class BaseConstants | ||
{ | ||
// 750 km/s | ||
public const double BaseSpeed = 5; | ||
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//eqivelant to 1 500km/s | ||
public const double EscortSpeed = BaseSpeed * 2.0; | ||
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// 30 000 km/s | ||
public const double WeaponSpeed = EscortSpeed * 20.0; | ||
} | ||
} |
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