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Active rehashing
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antirez committed Apr 15, 2010
1 parent 5413c40 commit 8ca3e9d
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Showing 4 changed files with 90 additions and 35 deletions.
50 changes: 32 additions & 18 deletions dict.c
Original file line number Diff line number Diff line change
Expand Up @@ -41,6 +41,7 @@
#include <stdarg.h>
#include <assert.h>
#include <limits.h>
#include <sys/time.h>

#include "dict.h"
#include "zmalloc.h"
Expand Down Expand Up @@ -237,6 +238,25 @@ int dictRehash(dict *d, int n) {
return 1;
}

long long timeInMilliseconds(void) {
struct timeval tv;

gettimeofday(&tv,NULL);
return (((long long)tv.tv_sec)*1000)+(tv.tv_usec/1000);
}

/* Rehash for an amount of time between ms milliseconds and ms+1 milliseconds */
int dictRehashMilliseconds(dict *d, int ms) {
long long start = timeInMilliseconds();
int rehashes = 0;

while(dictRehash(d,100)) {
rehashes += 100;
if (timeInMilliseconds()-start > ms) break;
}
return rehashes;
}

/* This function performs just a step of rehashing, and only if there are
* not iterators bound to our hash table. When we have iterators in the middle
* of a rehashing we can't mess with the two hash tables otherwise some element
Expand Down Expand Up @@ -527,32 +547,26 @@ static unsigned long _dictNextPower(unsigned long size)
* index is always returned in the context of the second (new) hash table. */
static int _dictKeyIndex(dict *d, const void *key)
{
unsigned int h, h1, h2;
unsigned int h, idx, table;
dictEntry *he;

/* Expand the hashtable if needed */
if (_dictExpandIfNeeded(d) == DICT_ERR)
return -1;
/* Compute the key hash value */
h = dictHashKey(d, key);
h1 = h & d->ht[0].sizemask;
h2 = h & d->ht[1].sizemask;
/* Search if this slot does not already contain the given key */
he = d->ht[0].table[h1];
while(he) {
if (dictCompareHashKeys(d, key, he->key))
return -1;
he = he->next;
}
if (!dictIsRehashing(d)) return h1;
/* Check the second hash table */
he = d->ht[1].table[h2];
while(he) {
if (dictCompareHashKeys(d, key, he->key))
return -1;
he = he->next;
for (table = 0; table <= 1; table++) {
idx = h & d->ht[table].sizemask;
/* Search if this slot does not already contain the given key */
he = d->ht[table].table[idx];
while(he) {
if (dictCompareHashKeys(d, key, he->key))
return -1;
he = he->next;
}
if (!dictIsRehashing(d)) break;
}
return h2;
return idx;
}

void dictEmpty(dict *d) {
Expand Down
25 changes: 13 additions & 12 deletions dict.h
Original file line number Diff line number Diff line change
Expand Up @@ -122,24 +122,25 @@ typedef struct dictIterator {

/* API */
dict *dictCreate(dictType *type, void *privDataPtr);
int dictExpand(dict *ht, unsigned long size);
int dictAdd(dict *ht, void *key, void *val);
int dictReplace(dict *ht, void *key, void *val);
int dictDelete(dict *ht, const void *key);
int dictDeleteNoFree(dict *ht, const void *key);
void dictRelease(dict *ht);
dictEntry * dictFind(dict *ht, const void *key);
int dictResize(dict *ht);
dictIterator *dictGetIterator(dict *ht);
int dictExpand(dict *d, unsigned long size);
int dictAdd(dict *d, void *key, void *val);
int dictReplace(dict *d, void *key, void *val);
int dictDelete(dict *d, const void *key);
int dictDeleteNoFree(dict *d, const void *key);
void dictRelease(dict *d);
dictEntry * dictFind(dict *d, const void *key);
int dictResize(dict *d);
dictIterator *dictGetIterator(dict *d);
dictEntry *dictNext(dictIterator *iter);
void dictReleaseIterator(dictIterator *iter);
dictEntry *dictGetRandomKey(dict *ht);
void dictPrintStats(dict *ht);
dictEntry *dictGetRandomKey(dict *d);
void dictPrintStats(dict *d);
unsigned int dictGenHashFunction(const unsigned char *buf, int len);
void dictEmpty(dict *ht);
void dictEmpty(dict *d);
void dictEnableResize(void);
void dictDisableResize(void);
int dictRehash(dict *d, int n);
int dictRehashMilliseconds(dict *d, int ms);

/* Hash table types */
extern dictType dictTypeHeapStringCopyKey;
Expand Down
30 changes: 25 additions & 5 deletions redis.c
Original file line number Diff line number Diff line change
Expand Up @@ -91,7 +91,7 @@
#define REDIS_CONFIGLINE_MAX 1024
#define REDIS_OBJFREELIST_MAX 1000000 /* Max number of objects to cache */
#define REDIS_MAX_SYNC_TIME 60 /* Slave can't take more to sync */
#define REDIS_EXPIRELOOKUPS_PER_CRON 10 /* try to expire 10 keys/loop */
#define REDIS_EXPIRELOOKUPS_PER_CRON 10 /* lookup 10 expires per loop */
#define REDIS_MAX_WRITE_PER_EVENT (1024*64)
#define REDIS_REQUEST_MAX_SIZE (1024*1024*256) /* max bytes in inline command */

Expand Down Expand Up @@ -379,6 +379,7 @@ struct redisServer {
char *requirepass;
int shareobjects;
int rdbcompression;
int activerehashing;
/* Replication related */
int isslave;
char *masterauth;
Expand Down Expand Up @@ -1208,6 +1209,21 @@ static void tryResizeHashTables(void) {
}
}

/* Our hash table implementation performs rehashing incrementally while
* we write/read from the hash table. Still if the server is idle, the hash
* table will use two tables for a long time. So we try to use 1 millisecond
* of CPU time at every serverCron() loop in order to rehash some key. */
static void incrementallyRehash(void) {
int j;

for (j = 0; j < server.dbnum; j++) {
if (dictIsRehashing(server.db[j].dict)) {
dictRehashMilliseconds(server.db[j].dict,1);
break; /* already used our millisecond for this loop... */
}
}
}

/* A background saving child (BGSAVE) terminated its work. Handle this. */
void backgroundSaveDoneHandler(int statloc) {
int exitcode = WEXITSTATUS(statloc);
Expand Down Expand Up @@ -1337,10 +1353,9 @@ static int serverCron(struct aeEventLoop *eventLoop, long long id, void *clientD
* if we resize the HT while there is the saving child at work actually
* a lot of memory movements in the parent will cause a lot of pages
* copied. */
if (server.bgsavechildpid == -1 && server.bgrewritechildpid == -1 &&
!(loops % 10))
{
tryResizeHashTables();
if (server.bgsavechildpid == -1 && server.bgrewritechildpid == -1) {
if (!(loops % 10)) tryResizeHashTables();
if (server.activerehashing) incrementallyRehash();
}

/* Show information about connected clients */
Expand Down Expand Up @@ -1568,6 +1583,7 @@ static void initServerConfig() {
server.requirepass = NULL;
server.shareobjects = 0;
server.rdbcompression = 1;
server.activerehashing = 1;
server.maxclients = 0;
server.blpop_blocked_clients = 0;
server.maxmemory = 0;
Expand Down Expand Up @@ -1801,6 +1817,10 @@ static void loadServerConfig(char *filename) {
if ((server.rdbcompression = yesnotoi(argv[1])) == -1) {
err = "argument must be 'yes' or 'no'"; goto loaderr;
}
} else if (!strcasecmp(argv[0],"activerehashing") && argc == 2) {
if ((server.activerehashing = yesnotoi(argv[1])) == -1) {
err = "argument must be 'yes' or 'no'"; goto loaderr;
}
} else if (!strcasecmp(argv[0],"daemonize") && argc == 2) {
if ((server.daemonize = yesnotoi(argv[1])) == -1) {
err = "argument must be 'yes' or 'no'"; goto loaderr;
Expand Down
20 changes: 20 additions & 0 deletions redis.conf
Original file line number Diff line number Diff line change
Expand Up @@ -262,6 +262,26 @@ glueoutputbuf yes
hash-max-zipmap-entries 64
hash-max-zipmap-value 512

# Active rehashing uses 1 millisecond every 100 milliseconds of CPU time in
# order to help rehashing the main Redis hash table (the one mapping top-level
# keys to values). The hash table implementation redis uses (see dict.c)
# performs a lazy rehashing: the more operation you run into an hash table
# that is rhashing, the more rehashing "steps" are performed, so if the
# server is idle the rehashing is never complete and some more memory is used
# by the hash table.
#
# The default is to use this millisecond 10 times every second in order to
# active rehashing the main dictionaries, freeing memory when possible.
#
# If unsure:
# use "activerehashing no" if you have hard latency requirements and it is
# not a good thing in your environment that Redis can reply form time to time
# to queries with 2 milliseconds delay.
#
# use "activerehashing yes" if you don't have such hard requirements but
# want to free memory asap when possible.
activerehashing yes

################################## INCLUDES ###################################

# Include one or more other config files here. This is useful if you
Expand Down

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