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antoinetlc/README.md

Hello everyone!

I am Antoine, a Research Scientist at Facebook AI Applied Research (FAIAR). My research interests span a wide range of topics related to machine learning, computer vision and graphics. On my github repository you can find my recent work on emotion recognition as well as my PhD work on real-time rendering. For more details, please have a look at my personal website : https://www.antoinetlc.com/.

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  1. face-analysis/emonet face-analysis/emonet Public

    Official implementation of the paper "Estimation of continuous valence and arousal levels from faces in naturalistic conditions", Antoine Toisoul, Jean Kossaifi, Adrian Bulat, Georgios Tzimiropoulo…

    Python 254 60

  2. facebookresearch/pytorch3d facebookresearch/pytorch3d Public

    PyTorch3D is FAIR's library of reusable components for deep learning with 3D data

    Python 8.5k 1.3k

  3. bkainz/ShaderLabFramework bkainz/ShaderLabFramework Public

    The Shader Lab Framework is a teaching tool to solidify the fundamentals of Computer Graphics with OpenGL 4.0 and GLSL.

    C++ 52 22

  4. reflectance_maps reflectance_maps Public

    Implementation of algorithms to compute reflectance maps from measurements with gradient illumination.

    C++ 46 15

  5. realistic_diffraction realistic_diffraction Public

    [SIGGRAPH 2017] Realistic diffraction is the official implementation of the paper Practical Acquisition and Rendering of Diffraction Effects in Surface Reflectance. Antoine Toisoul and Abhijeet Gho…

    C++ 14 4

  6. image_based_relighting_framework image_based_relighting_framework Public

    Framework that implements three image-based relighting algorithms.

    C++ 20 17