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Game play for Accursed Wolf-Father #789

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antoinezanardi opened this issue Dec 27, 2023 · 1 comment
Closed
13 tasks done

Game play for Accursed Wolf-Father #789

antoinezanardi opened this issue Dec 27, 2023 · 1 comment
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🚀 feature New feature or request released

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@antoinezanardi
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antoinezanardi commented Dec 27, 2023

Instead of setting an infected target during the werewolves turn, accursed wolf-father can have his own game play.

Implementation :

  • New game play is accursed-wolf-father to infect. It comes right after the werewolves to eat.
  • It can be skipped and eligible targets is only the target of werewolves.
  • isInfected in player targets can be erased.
  • isInfected in game history record play targets can be erased.

Tests :

  • Accursed Wolf-Father can infect the target of werewolves.
  • Accursed Wolf-Father is not called if he's dead.
  • Accursed Wolf-Father is not called if he's powerless.
  • Accursed Wolf-Father can't infect an unknown target.
  • Accursed Wolf-Father can't infect multiple targets.
  • Accursed Wolf-Father infects only once.
  • Accursed Wolf-Father can't infect a target which is not from werewolves.
  • Accursed Wolf-Father doesn't infect the Elder if he's not about to die.
  • Accursed Wolf-Father infects the Elder if he's about to die.
@antoinezanardi antoinezanardi added the 🚀 feature New feature or request label Dec 27, 2023
@antoinezanardi antoinezanardi self-assigned this Dec 27, 2023
antoinezanardi pushed a commit that referenced this issue Jan 7, 2024
## [1.28.0](v1.27.2...v1.28.0) (2024-1-7)

### 🚀 Features

* **accursed-wolf-father:** accursed-wolf-father game play ([#790](#790)) ([350e4fa](350e4fa)), closes [#789](#789)
* **bear-tamer:** bear-tamer game play ([#788](#788)) ([f401f4d](f401f4d)), closes [#759](#759)
* **game-options:** cupid must win with lovers game option ([#779](#779)) ([ddf59bc](ddf59bc)), closes [#749](#749)
* **stuttering-judge:** stuttering judge new game play ([#799](#799)) ([b4b78fb](b4b78fb)), closes [#763](#763)

### 🐛 Bug Fixes

* **prejudiced-manipulator:** groups must contain at least two players ([#786](#786)) ([f70465d](f70465d)), closes [#751](#751)

### 📖 Docs

* **readme:** stryker logo in docs ([#777](#777)) ([d717476](d717476)), closes [#760](#760)

### ✅ Tests

* **errors:** better way to tests thrown errors ([#798](#798)) ([02c788b](02c788b)), closes [#796](#796)
* **game-creation:** two actors in game creation ([#782](#782)) ([b316f6c](b316f6c)), closes [#750](#750)
* **hunter:** acceptance test for hunter ([#784](#784)) ([2e0fb4b](2e0fb4b)), closes [#755](#755)
* **wild-child:** acceptance test for powerless Wild Child not joining the werewolves side ([#783](#783)) ([ed101ba](ed101ba)), closes [#754](#754)

### 🔁 CI

* **artifacts:** save various artifacts in workflows ([#785](#785)) ([3d2ae41](3d2ae41)), closes [#758](#758)

### 🧹 Chore

* **deps:** bump the commitlint group with 2 updates ([#797](#797)) ([7cfe83a](7cfe83a))
* **deps:** bump the eslint group with 1 update ([#794](#794)) ([c3482a3](c3482a3))
* **deps:** bump the types group with 1 update ([#780](#780)) ([f2ffed4](f2ffed4))
* **deps:** bump the types group with 1 update ([#791](#791)) ([8b942e6](8b942e6))
* **deps:** bump the types group with 2 updates ([#787](#787)) ([9ed8956](9ed8956))
* **deps:** bump the types group with 3 updates ([#795](#795)) ([e18614a](e18614a))
* **deps:** bump type-fest from 4.8.3 to 4.9.0 ([#792](#792)) ([7e82a37](7e82a37))
@antoinezanardi
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🎉 This issue has been resolved in version 1.28.0 🎉

The release is available on GitHub release

Your semantic-release bot 📦🚀

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