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Play in an open arena with a modifiable game world. Web socket based client-server synchronization allows for continuous player joining/leaving, low latency, and anti-cheat gameplay. Built-from-scratch responsive rendering.

antonckoenig/BuildnShoot

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BuildnShoot Game by Anton Koenig 2019

Play in an open arena with a modifiable game world. Web socket based client-server synchronization allows for continuous player joining/leaving, low latency, and anti-cheat gameplay. Built-from-scratch responsive rendering.

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Play in an open arena with a modifiable game world. Web socket based client-server synchronization allows for continuous player joining/leaving, low latency, and anti-cheat gameplay. Built-from-scratch responsive rendering.

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