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Simple Chess

Simple, portable, & flexible implementation of Chess written in C & displayed using simple ASCII characters.

This is meant to be a base from which I can build chess variants (for people, not computers, to play). Thus, instead of implementing aggressive optimizations, I instead aimed to make it very easy to implement new rules, new pieces, etc.

Good:

  • Uses a cool way of checking for checks.
  • Minimal hardcoding.
  • Each piece has its own function which describes its movement and captures, making it easy to add new pieces or rules.

Bad:

  • Underpromotion is not implemented.
  • Is likely relatively slow when compared to many other chess programs. (not that this is noticeable to the user)
  • No AI or playing partner. :/