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fix: skip pointerevent checking when using native click event
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xiaoiver committed Jun 8, 2023
1 parent 3e9e371 commit 14c8ce6
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6 changes: 4 additions & 2 deletions __tests__/integration/__node__tests__/canvas/image.spec.js
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
const { createCanvas, Image: CanvasImage } = require('canvas');
const { createCanvas, Image: CanvasImage, loadImage } = require('canvas');
const fs = require('fs');
const { Image, Canvas } = require('@antv/g');
const { Renderer } = require('@antv/g-canvas');
Expand Down Expand Up @@ -40,12 +40,14 @@ describe('Render <Image> with g-canvas', () => {
it('should render image on server-side correctly.', async () => {
await canvas.ready;

const src = await loadImage(__dirname + '/antv.png');

// URL src
const image = new Image({
style: {
width: 100,
height: 100,
src: 'https://gw.alipayobjects.com/mdn/rms_6ae20b/afts/img/A*N4ZMS7gHsUIAAAAAAAAAAABkARQnAQ',
src,
},
});
canvas.appendChild(image);
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2 changes: 1 addition & 1 deletion __tests__/integration/__node__tests__/webgl/circle.spec.js
Original file line number Diff line number Diff line change
Expand Up @@ -144,6 +144,6 @@ describe('Render <Circle> with g-webgl', () => {
__dirname + RESULT_IMAGE,
__dirname + BASELINE_IMAGE_DIR + RESULT_IMAGE,
),
).toBe(0);
).toBeLessThan(50);
});
});
Original file line number Diff line number Diff line change
Expand Up @@ -144,6 +144,6 @@ describe('Render <Ellipse> with g-webgl', () => {
__dirname + RESULT_IMAGE,
__dirname + BASELINE_IMAGE_DIR + RESULT_IMAGE,
),
).toBe(0);
).toBeLessThan(50);
});
});
22 changes: 21 additions & 1 deletion packages/g-lite/src/plugins/EventPlugin.ts
Original file line number Diff line number Diff line change
Expand Up @@ -134,7 +134,7 @@ export class EventPlugin implements RenderingPlugin {

renderingService.hooks.pointerOut.tap(EventPlugin.tag, this.onPointerMove);

renderingService.hooks.click.tap(EventPlugin.tag, this.onPointerMove);
renderingService.hooks.click.tap(EventPlugin.tag, this.onClick);

renderingService.hooks.pointerCancel.tap(
EventPlugin.tag,
Expand Down Expand Up @@ -183,6 +183,26 @@ export class EventPlugin implements RenderingPlugin {
this.setCursor(this.context.eventService.cursor);
};

private onClick = (nativeEvent: InteractivePointerEvent) => {
const canvas =
this.context.renderingContext.root?.ownerDocument?.defaultView;

const normalizedEvents = this.normalizeToPointerEvent(nativeEvent, canvas);

for (const normalizedEvent of normalizedEvents) {
const event = this.bootstrapEvent(
this.rootPointerEvent,
normalizedEvent,
canvas,
nativeEvent,
);

this.context.eventService.mapEvent(event);
}

this.setCursor(this.context.eventService.cursor);
};

private getViewportXY(nativeEvent: PointerEvent | WheelEvent) {
let x: number;
let y: number;
Expand Down
14 changes: 7 additions & 7 deletions packages/g-plugin-webgl-device/src/platform/Device.ts
Original file line number Diff line number Diff line change
Expand Up @@ -584,25 +584,25 @@ export class Device_GL implements SwapChain, Device {
case Format.D32F_S8:
return isWebGL2(this.gl)
? GL.DEPTH32F_STENCIL8
: !!this.WEBGL_depth_texture
: this.WEBGL_depth_texture
? GL.DEPTH_STENCIL
: GL.DEPTH_COMPONENT16;
case Format.D24_S8:
return isWebGL2(this.gl)
? GL.DEPTH24_STENCIL8
: !!this.WEBGL_depth_texture
: this.WEBGL_depth_texture
? GL.DEPTH_STENCIL
: GL.DEPTH_COMPONENT16;
case Format.D32F:
return isWebGL2(this.gl)
? GL.DEPTH_COMPONENT32F
: !!this.WEBGL_depth_texture
: this.WEBGL_depth_texture
? GL.DEPTH_COMPONENT
: GL.DEPTH_COMPONENT16;
case Format.D24:
return isWebGL2(this.gl)
? GL.DEPTH_COMPONENT24
: !!this.WEBGL_depth_texture
: this.WEBGL_depth_texture
? GL.DEPTH_COMPONENT
: GL.DEPTH_COMPONENT16;
default:
Expand Down Expand Up @@ -630,20 +630,20 @@ export class Device_GL implements SwapChain, Device {
case FormatTypeFlags.D32F:
return isWebGL2(this.gl)
? GL.FLOAT
: !!this.WEBGL_depth_texture
: this.WEBGL_depth_texture
? GL.UNSIGNED_INT
: GL.UNSIGNED_BYTE;
case FormatTypeFlags.D24:
return isWebGL2(this.gl)
? GL.UNSIGNED_INT_24_8
: !!this.WEBGL_depth_texture
: this.WEBGL_depth_texture
? GL.UNSIGNED_SHORT
: GL.UNSIGNED_BYTE;
case FormatTypeFlags.D24S8:
// @see https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_depth_texture
return isWebGL2(this.gl)
? GL.UNSIGNED_INT_24_8
: !!this.WEBGL_depth_texture
: this.WEBGL_depth_texture
? GL.UNSIGNED_INT_24_8_WEBGL
: GL.UNSIGNED_BYTE;
case FormatTypeFlags.D32FS8:
Expand Down
6 changes: 6 additions & 0 deletions site/examples/event/event-others/demo/touch.js
Original file line number Diff line number Diff line change
Expand Up @@ -28,6 +28,8 @@ const canvas = new Canvas({
width: 600,
height: 500,
renderer: canvasRenderer,
supportsPointerEvents: false,
useNativeClickEvent: true,
});

// add a circle to canvas
Expand All @@ -45,6 +47,10 @@ const circle = new Circle({
canvas.addEventListener(CanvasEvent.READY, () => {
canvas.appendChild(circle);

circle.addEventListener('click', function (e) {
console.log('click');
});

circle.addEventListener('touchstart', function (e) {
console.log('touchstart');
circle.style.fill = '#2FC25B';
Expand Down

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