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Sometimes, BlockSyncPackets will not be sent to players from the server, resulting in desynced world state. Can only reproduce on non-local servers, so far.
The text was updated successfully, but these errors were encountered:
Sometimes, BlockSyncPackets will not be sent to players from the server, resulting in desynced world state. Can only reproduce on non-local servers, so far.
The text was updated successfully, but these errors were encountered: