A sandbox tower defense game written in Java.
Bleeding-edge builds are generated automatically for every commit. You can see them here.
If you'd rather compile on your own, follow these instructions.
First, make sure you have JDK 14 installed. Open a terminal in the root directory,
cd to the Mindustry folder and run the following commands:
Server builds are bundled with each released build (in Releases). If you'd rather compile on your own, replace 'desktop' with 'server', e.g.
- Install the Android SDK here. Make sure you're downloading the "Command line tools only", as Android Studio is not required.
- Set the
ANDROID_HOMEenvironment variable to point to your unzipped Android SDK directory.
./gradlewif on linux/mac). This will create an unsigned APK in
To debug the application on a connected phone, run
gradlew android:installDebug android:run.
If the terminal returns
Permission denied or
Command not found on Mac/Linux, run
chmod +x ./gradlew before running
./gradlew. This is a one-time procedure.
Gradle may take up to several minutes to download files. Be patient.
After building, the output .JAR file should be in
/desktop/build/libs/Mindustry.jar for desktop builds, and in
/server/build/libs/server-release.jar for server builds.
Post feature requests and feedback here.