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Missing sector names when the actual sector is captured #9591
Comments
This is intentional. The |
This seems logical. I didn't know, sorry to bother you. Have a nice day! |
Could these two be separated? One would apply to the current sector, and another one that write the name of the sector. Because here in Hungarian we have problems with translation. Because we translate the word "The" in two different ways. Translated as "A" if the following word starts with a consonantand translated as "Az" if the following word begins with a vowel. For example: You can only cheat so much when you don't know what's going to be in the placeholder after the "The" word, then just translate it to A(z) and it's relatively nice. Because then you can follow it with a word beginning with a vowel and a word beginning with a consonant. The reader's brain will decide. But in this case it doesn't look right when the current sector is captured and it says: A(z) Sector Captured. because "z" will never be needed in this case. I could suggest to make it a bit nicer, if one would refer to the current sector, for example This sector has been captured. And there would be another text for the case when we are not playing in that sector, we could still use the word "A(z)". |
Platforms
Linux
Build
24811
Issue
The name of the sector is missing from the notice when the sector is captured successfully.
It just write in the note that the "Sector Captured!", but it should also write the name of the sector according to the bundle.
sector.capture = Sector [accent]{0}[white]Captured!
Does not replace the sector name in the {0} placeholder.
Steps to reproduce
Capture a random sector.
Mods used
I use vanilla Mindustry without mods.
Save file
No response
(Crash) logs
No response
Submission
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