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rewrote start state to have a 'play' button
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Original file line number | Diff line number | Diff line change |
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@@ -1,13 +1,60 @@ | ||
package california { | ||
import org.flixel.*; | ||
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import SWFStats.*; | ||
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public class StartState extends FlxState { | ||
public function StartState():void { | ||
private var roomTitle:FlxText; | ||
private var copyrightText:FlxText; | ||
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private var backgroundImage:FlxSprite; | ||
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private var cursor:GameCursor; | ||
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private var fadeFromColor:uint; | ||
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public function StartState(fadeFromColor:uint=0xff000000):void { | ||
this.fadeFromColor = fadeFromColor; | ||
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super(); | ||
} | ||
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override public function create():void { | ||
FlxG.state = new CutSceneState('lois', 'loisHome'); | ||
//Main.stage.displayState = 'fullScreenInteractive'; | ||
//FlxG.stage.displayState = 'fullScreen'; | ||
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FlxG.flash.start(this.fadeFromColor, 2.0, function():void { | ||
FlxG.flash.stop(); | ||
}); | ||
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backgroundImage = new FlxSprite(0,0,Main.library.getAsset('menuBackground')); | ||
add(backgroundImage); | ||
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roomTitle = new FlxText(8, 8, FlxG.width, 'A House in California'); | ||
roomTitle.setFormat(Main.gameFontFamily, Main.gameFontSize, 0xffffffff); | ||
//add(roomTitle); | ||
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//copyrightText = new FlxText(FlxG.width - 156, FlxG.height - 16, FlxG.width, '(c) 2010 Cardboard Computer'); | ||
copyrightText = new FlxText(FlxG.width - 186, FlxG.height - 16, FlxG.width, 'LearnToPlay build -- Jake Elliott [2010]'); | ||
copyrightText.setFormat(Main.gameFontFamily, Main.gameFontSize, 0xffffffff); | ||
//add(copyrightText); | ||
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var buttonPos:uint = 60; | ||
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var playButton:FlxButton = new FlxButton(232, 25, function():void { | ||
FlxG.fade.start(0xff000000, 2.0, function():void { | ||
FlxG.fade.stop(); | ||
FlxG.state = new CutSceneState('lois', 'loisHome'); | ||
}); | ||
}); | ||
playButton.loadGraphic( | ||
new FlxSprite(0,0,Main.library.getAsset('playButton')), | ||
new FlxSprite(0,0,Main.library.getAsset('playButtonHover'))); | ||
add(playButton); | ||
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cursor = new GameCursor(); | ||
cursor.setText(null); | ||
add(cursor); | ||
} | ||
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} | ||
} |