Skip to content

Apoli 2.11.10 (Minecraft 1.20.2)

Compare
Choose a tag to compare
@eggohito eggohito released this 25 Apr 11:19
· 6 commits to 1.20 since this release
d1327e3

Fixes

  • Fixed status_bar_texture power type not rendering regioned sprites (e.g: the "fill" portion of the experience bar) properly.
  • Fixed entity_set power type executing the action_on_remove bi-entity action on discarded entities that weren't in the entity set and regardless of whether the power's condition is fulfilled.
  • Fixed /power list ... <subpowers> sub-command not being accounted when specified.
  • Fixed powers being removed not actually being removed from the entity, resulting in powers with empty sources.
  • Fixed power addition callbacks not working reliably in certain cases (e.g: setting the value of a resource upon gaining a power, which was previously dependent on order of when the power is registered and/or granted.)
  • Fixed modify_attribute power type applying vanilla modifiers twice.
  • Fixed game_event_listener power type triggering advancements that use the minecraft:avoid_vibration criterion (this wasn't the case before.)
  • Fixed crash caused by power types related to preventing interaction with entities.
  • Fixed modify_jump power type still applying sprint-jump effects (e.g: extra horizontal velocity, exhaustion) even though the jump velocity is negated.
  • Fixed oversight with syncing the power registry.
  • Fixed power HUD renders not being offset properly in cases such as mounting a living entity, or being submerged underwater.
  • Fixed crash that could be caused by action_on_block_break power type and block action types that may utilize directions.

Full changelog: v2.11.9...v2.11.10