Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[FLINK-30232][Build/Shaded] Include all platforms incl ARM64 while shading Netty #118

Merged
merged 2 commits into from Jan 19, 2023

Conversation

MartijnVisser
Copy link
Contributor

No description provided.

@zentol zentol self-assigned this Jan 13, 2023
Copy link
Contributor

@zentol zentol left a comment

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

This doesn't cover all native files of netty4. There are some macos-specific resolved libraries that also need to be relocated.
If you follow my suggestion these should be automatically covered.

The same streamlining should be applied to the dynamic tcnative module, whereas the static tcnative module is also missing a relocation for macos.

MartijnVisser and others added 2 commits January 18, 2023 11:23
… ARM64) platforms while shading Netty Tcnative Dynamic
@MartijnVisser
Copy link
Contributor Author

The same streamlining should be applied to the dynamic tcnative module

We can't do that for the dynamic tcnative module, per https://github.com/apache/flink-shaded/blob/master/flink-shaded-netty-tcnative-dynamic/pom.xml#L157 - I've tried to streamline it but then it doesn't work properly. The other comments have been taken care off

@MartijnVisser MartijnVisser merged commit ba56570 into apache:master Jan 19, 2023
@MartijnVisser MartijnVisser deleted the FLINK-30232 branch January 19, 2023 09:12
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

None yet

2 participants