Fix a few memory issues found by ASAN #6711
Merged
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When using an external client, it's actually the ThreadFuture object (and not
the contained Standalone) that owns the underlying memory. Extend the lifetime
of some ThreadFuture's in TenantCommands.actor.cpp to accommodate this confusing
situation. Ideally we find a better way to deal with this, but this is what we
have right now.
Also call fdb_tenant_destroy in the unit tests.
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