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How to change new poses of rendering? #42

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mojingtong opened this issue Sep 29, 2022 · 2 comments
Open

How to change new poses of rendering? #42

mojingtong opened this issue Sep 29, 2022 · 2 comments

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@mojingtong
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mojingtong commented Sep 29, 2022

Hello! Can you provide more details in adjusting the values of variables in get_manual_alignment function? For example, which files are needed to open in Blender and which function is needed in Blender? Or can you give a brief exmaple of adjusting the values of bike demo? Thanks a lot!

@jiangwei221
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My way of manually aligning human and scene is:

  1. Export scene point cloud with color as ply file.
  2. Export the human in AMASS motion as ply file. I saved human as point cloud, not mesh. I also concatenated multiple human from different frames, this helps to find the gravity direction.
  3. Now we have two ply files, one for the scene, one for the human motion. We import both into Blender, and select the human motion(point cloud). Then adjust the transformation of the "human motion”. As shown in this figure:
    image
    You need to correctly put the human on the ground, and into correct scale and orientation.
  4. Once the human and the scene are manually aligned, add a new elif branch in get_manual_alignment function, and copy paste the transform from the panel.
  5. Run the script with corresponding actor name and motion name, it should correctly render.

@mojingtong
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Thank you very much! I will have a try and there may be other questions that need further consultation. Thanks again!

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