[PlaygroundLogger] Better handle encoding of empty images and views. #27
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
If a
NSView
,NSImage
, orUIImage
was zero-sized (e.g. 0x0), PlaygroundLogger would fail to encode this because it couldn't get a bitmap representation for the image.Instead, handle this case specially, and instead of failing, send zero bytes of PNG data. Xcode renders this as an empty image, which is the expectation for this case.
This commit includes tests that empty views and images on all platforms generate image representations which can be encoded without throwing any errors.
This is an improvement over the legacy PlaygroundLogger implementation, which would render these plus empty
UIView
instances as if they were the string "empty image".This addresses rdar://problem/40207604.