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Releases: aquaspy/AquaStar

Aquastar 1.6.1

27 Mar 00:40
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aquastar1.6.1

Flash Player has been updated to the latest version.

Aquastar 1.6 - WikiView Update

03 Mar 04:10
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Whoa, it has been 2 years already!? Time flies!

Anyway, this is a special release, as I found on reddit a kind person who made a sweet code.
When hovering links on the charpage, various places in account manager (inventory/buyback/wheel/house) and on the wiki, the image loads by the mouse.

Reminder: all credits for this release goes to /u/biglavis on reddit, or on github at https://github.com/biglavis

You can check the original post here:
https://www.reddit.com/r/AQW/comments/1b4zgnj/i_remade_the_link_preview_script/

Have fun you all! Javascript and my stubborness costed me 7 hours for this release XD

AquaStar 1.5.1 - Quick fix update

28 Nov 20:11
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Hey guys, this is not really a update, it's just to keep the Launcher compatible with AQW (the swf url was changed, so we changed it too)

For windows folks, try the fix mentioned here. You dont really need to update from 1.5.0 if you do this....
#18

Edit: windows builds are now available :)

AquaStar 1.5 - 32 years later...

17 Oct 02:53
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Wow, cant belive i still have stuff to add to this. I though i was done by 1.1 but nooooo, I had to do extras or else AE might do a better lancher than me XD

Ok, lets go to the changes. This is a "not that big" release, but its something.

FIX:

  • 32 bit version is now actually fixed. No version of this ever worked (Fixed on 1.4.1, but confirmed now)

BORING CHANGE:

  • Now the codecs of a recorded video with aquastar is webm with h264. Yeah, mkv format wasnt worth it and i dont have mp4 in this electron version (dang you flaaaaash!). Said that, its a bit more tested, and we dont recomend full screen with it nor resizing windows during the recording...

FEATURE: NEW CONFIGURATION MODES

  • On a custom aquastar.json (config file), there are 2 new parameters:
  • swfLog - accepts true or false, and creates a file (in the screenshot folder, inside of a brand new folder) with every swf url the client requested in the session (launcher opened). This is intended for Devs and content creators and its also mentioned in KEYBINDINGS.MD in the github.
  • customUrl - surrounded by commas (" "), is a new URL for aquastar to open as its main window. Intended to be a nostalgic plp's solution to playing childhood games that died with flash. Not for everyone...

And yes, now i DID ran out of things to add. Maybe a Alt P going to a char page by default, being it your own, defined on aquastar.json?....
Nah, 2 clicks in the actual game does the same. Carry on guys, i will think on something....

Lastly, i am so proud of Aqua, he is half way done with SDKA! Yaaaay!

AquaStar 1.4.1 - 32bit is finally fixed

14 Oct 18:59
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Yeah... i should test software more. On 32 bit, the OS reports the archtecture being ia32, not x86 like many examples. Soooooo.....

Thats fixed (I hope). And thats it too. If you had the problem "couldnt load the plugin" and were on 32 bit CPU, this is (i hope) your fix.

No touhou references this release. And spider... a new omg client comming tomorrow.... i do hope i dont have to update AGAIN!

AquaStar 1.4 - Reach for the FPS, Immortal Spider

23 Sep 21:56
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Ah... Finally spider's test is over. AquaStar is the same as 1.3.1, but with some internal name changes.

IF YOU USE CUSTOM BINDINGS:

  • renamed newAqw to newTest
  • renamed newAqlite to newAqw
    IF YOU WERE TRANSLATING (lol, doubt):
  • yeh, same as above, but now message got clearer. XD

And yes, I do love my touhou references. This one is bc my computer will catch fire if i see another huge cape in battleon again -_-

This could very well be the final AquaStar release. There is nothing i am missing on this game's launcher anymore, and with spider adding stuff, we got a PTR like 3D! I am done with this project it seems, and i had my fun :)

And a final note... ty for everyone who gave support. Mainly Aqua, Gulag, and some folks on reddit that helped in a way or another.

AquaStar 1.3.1 - Recording Even More Stability (and Debugging)

20 Sep 14:08
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This could be the last or one of the last updates before spider finishes its test. Such a wild ride, right? Lets go to the changes!

CHANGELOG

  • Alt +Y, AKA Tabbed window, was removed for being unpopular, and because other improvements made it irelevant.
  • As a consequence, a lot of HTML and JS libraries for that tabbed thing is gone, so its like -800 lines of code in the launcher!
  • Removed ads of Wiki, removed that "cookies" popup from wiki, removed facebook side tab from any pages from aq.com as it was causing problems.
  • Recording now tries to save by default with better naming.

ART STUFF

  • Added the original Krita files from redrawing that AquaStar Icon, + the red and yellow versions for recording and debugging.
  • Added a Yellow icon, that replaces the blue one during debugging.

FIXES AND COMPACTING (Or... boring stuff)! -

  • IMPORTANT!! - Fixed old bug of "object was destroyed" when closing a window running Alt + K too soon. Also applied to any window using custom title messages and closing too soon caused it to show the error message.

  • Compacted how web menu was generating in code, so its better to read and to add new ones (if needed). -50 lines of useless code!

  • Fixed separator in context menu and added a new one in usefull links section

  • Polished code of Process comunication. better to read code

  • Polished code for recording screen. Better to read and maintain.

  • Oh, just a thing. If you notice that it isnt compiling using build.sh.... yeah, i made the release and forgot to take Alt + Y out of that too XD
    Find where is "pages" on line 36 and remove it. That should be in dev branch already tho... so this is for those who build from "sources" in this post.

Sadly, i dont have a "final notes" to give this time. I just wanted to thank everyone who uses aquastar and likes it... yeah thats it.
Not even a Touhou reference in the release. oof

Aquastar 1.3 - Recording Stability

13 Sep 14:01
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Holy smokes, this one was a bigger one than i expected. Lets get to it.

KEYBINDINGS

  • Added more stability to them. Now you dont have to worry about being a perfect aquastar.json file, bc if its not that right it will just use the default.
  • A bit more detail on keybinding.md about stuff. might help.

RECORDING (BIT EXPERIMENTAL) - Oh boi, thats the big one

  • Added support for recording your own game screen. One at the time so isnt a nightmare to do, but it does the job!
  • Keybind for start/end is customizable, but default is CTRL J.
  • Game window title shows a recording message to warn players.
  • Window Icon turns RED for the game screen its recording (also usefull for chromebooks. as they dont rly have the title bar)
  • Output file is in .webm format.
  • REPORT ANY ISSUE YOU FIND! its not the most stable thing, but it works fine for myself

LINKS

  • Added the Daily Drop page to More usefull links
  • Added Alina's twitter and AQW subreddit to the new Social Media menu, under More usefull links.

BORING

  • Splited the readme to take out a lot of boring motivation stuff. it has its own file now.
  • Added randomness to the game URL. so that 1.2.1 hotfix disaster might not happen again during spider test!
  • Translation infrastructure changed. Its WAAAAAY better to add them in code now, at the refactoring cost. But wasnt a big price anyway XD. Translation files changed tho. Check the template file for more info.

FINAL CONSIDERATIONS

Screen recording was a little dream i had some time ago, but i would guess it would take an extra dependency to the app, which i would hate. That wasnt the case at all! Electron had every piece i needed by default, so the app should be the same size-ish. I am still checking out the performance impacts, but it doesnt seem big or noticeble at all (flash is weird on my computer soooo cant do a real test)

My true motivation to actually make an internal recording was to avoid OBS. It lagged the game hard in the past! For example, i could never do my SSoT cool combo and record at the same time, bc of the slowdown. But i think this recording method doesnt care at all and isnt rendering previews and stuff on the computer, so impact might be lower. As i said, i am still testing it!

Feel free to give feedback tho. This release was sooooo hard. XD

Aquastar 1.2.1 - Hotfix for OMG 2.001

03 Sep 00:00
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God dang it spider.... i was just saying nice things and this scared me -_-

Its working now at least. but i am Sorry to say you need to reinstall it... : (

Oh, and CLEAR YOUR CACHE! Remeber we have a keybind for that.

(WINDOWS ONLY) - but I dont want to reinstall

And sorry guys, release is too pathetic for me to make a touhou joke -_-...

AquaStar 1.2 (SPIDER TEST) - The Sealed-Away Keybinds

30 Aug 18:46
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(WARNING - VERSION DOESNT WORK ANYMORE BECAUSE OF VERSION OMG 2.001 - DOWNLOAD 1.2.1 IF YOU CANT LOG INTO AQLITE!!!!!)

Even tho this is called 1.2, this is actually the spider testing version. 1.2.1 will come when spider is over with his mega change in testing. But for now, i am tired of waiting for him and decided to publish a new release!

Spoilers tho, the release 1.2 will be called "The Sealed-Away Keybinds" XD. So, what changed? Lets go check the list:

KEYBINDS

  • Big news - Custom keybinding support. Hated the original keybinds we had? Say no more, change them yourself with little effort to your liking!
  • Added too a KEYBINDING.MD in the repository, so we have a "guide" for how to.
  • Also added a aquastar_testing.json for an example, and added the 2 accepted paths in the Help menu (default F1)
  • Added for future proofing a keybind for a possible menu to customize them via a GUI. No promisses tho...
  • Keybind configuration now accept more than one per keybind! (if they arent used in the web menus... Like help and reload and screenshot can be a list now!)

README CHANGES:

  • Added details of how to run Aquastar on chromebook on readme.md (thx /u/Primal_Majin on reddit)
  • Added more details and fixed typos on readme.md, including more details about possible troubleshooting

Dumb Fixes:

  • Fixed "Foward" typo, that was so dumb of my part...
  • Added Local sandboxing (just... sandbox enabled per window. shouldnt do anything visible)
  • Organized the const.js source file... just for who care, yk...

Web windows changes:

  • Windows opened by the browser itself (like, Ctrl Click a link) now obey the same rules as the others.
  • Added more links to the menubar (and rightclick) on the web windows, now it also has: Heromart, calendar of events, and portal.battleon. There are no keybinds for them tho.
  • Fixed Accelerators for web windows, so now you can change their URL via their keybinds AND the buttons!

Other Stuff:

  • Removed the aqlite original binary, so AquaStar should be a biiiit lighter to download (? XD)
  • Added a debug mode (variable) on const.js for easier debugging
  • Added a "github releases" button on the About menu!
  • About (F9) got a few debug info for possible Github issues info.

And yes, "The Sealed-Away Youkai" is a Touhou song. And yes, the Youkai is supposedly a Spider XD.