These are just the processing templates I've been using to start my designs, in case someone wants to try them.
First Assignment: Bring to class a design of an ice cream cone, in black and white and using only triangle, rect and ellipse. Yes, an ice cream cone.
Stylish ice-cream or olympic torch?
To be uploaded
Assignment: create an abstract representation of your identity. This is an exercise in writing code that is generative, but within constraints.
Assignment: Pick a word and make a typeface around it. The important thing is that you draw the letters using some kind of rule-based logic.
Concentric: an algorithmic typeface made out of 3 concentric circles with variable weight and spacing. There's also a video here.
Assignment: Create your own grid system and use it in a Processing sketch that outputs a poster with elements placed via a grid system.
I designed a generative book cover for The Lord of the Flies. A different print for every reader.
Assignment: Write a sketch that outputs a logo for a specific entity, that being a person, group, company, etc. The logo needs to be organic, which means that it has some sort of dynamic expressions.
I started designing a generative logo for Miami Heat, which would become the basis for my final project.
Assignment: Pick one of the famous Olivetti posters by Giovanni Pintori and write a sketch that directly copies or is inspired by the design of the poster. You must demonstrate the use of weighted randomness and vectors.
My design: classic videogame consoles paying homage to Olivetti typewriters and Pintori.
Assignment: Write a Processing sketch that generates a pattern for the company Makerbot, which should be designed to be used for their christmas gift wrapping paper.
I tried to create a recursive pattern with very few lines of code, that would allow for significant changes by only tweaking a couple parameters. Not sure how it fits Makerbot though...
To be uploaded