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Generalize GetNeighborList for points #1024
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aprokop
commented
Jan 11, 2024
- Make it work with any points
- Build the underlying BVH on points instead of boxes for performance
- Add (memory space, execution space) checks
Although I don't see any issue with that change, you omitted to say that your PR now requires points as input which was not the case before. |
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auto const &hyper_point = reinterpret_cast< | ||
ExperimentalHyperGeometry::Point<dim, Coordinate> const &>(point); | ||
return intersects(ExperimentalHyperGeometry::Sphere<dim, Coordinate>{ |
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CTAD does not work here either?
Should probably actually measure performance impact and not just add the GH label |
It never worked worked correctly with anything but points.
We don't have a neighbor list benchmark. |
Crank the size up in the example. 100x100x100 will do on a GPU. |
What example? We don't use it in |
Ugggg. I thought we did... |