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A fresh Unity project (4.6.1f, Pro, Trial) on Windows 8.1 produces this when trying to start the REPL. Code was pulled from GitHub ~10 mins ago.
System.IO.FileNotFoundException: Could not locate arcadia.repl.clj.dll or arcadia/repl.clj on load path.
at clojure.lang.RT.load (System.String relativePath, Boolean failIfNotFound) [0x00000] in <filename unknown>:0
at clojure.lang.RT.load (System.String relativePath) [0x00000] in <filename unknown>:0
at ClojureRepl.StartREPL () [0x00000] in C:\Users\Antony\Documents\Scratch\ArcadiaExample\Assets\Arcadia\Editor\ClojureRepl.cs:30
at ClojureRepl..cctor () [0x00005] in C:\Users\Antony\Documents\Scratch\ArcadiaExample\Assets\Arcadia\Editor\ClojureRepl.cs:16
UnityEditor.EditorAssemblies:SetLoadedEditorAssemblies(Assembly[])
I'll have a quick look at a fix but no promises.
The text was updated successfully, but these errors were encountered:
A fresh Unity project (4.6.1f, Pro, Trial) on Windows 8.1 produces this when trying to start the REPL. Code was pulled from GitHub ~10 mins ago.
I'll have a quick look at a fix but no promises.
The text was updated successfully, but these errors were encountered: