1.0.0
This is the first release, and includes:
- The core of the engine (Clockwork.js) that includes presets+levels loading functionality and event management
- The ability to register collision shapes and detectors (currently only 'PointsAndBoxes' is written)
- Compatibility with Spritesheet.js, a basic DOM animation library and the ability to use any animation library that implements the interface
- Presets for mouse and keyboard input, and permanent storage
- Server-side code (modified library version) + Preset + AnimationProxy to allow multiplayer games
- Loading animation handler
- Documentation of the engine + 5 examples that showcase almost all of the features