Skip to content
This repository has been archived by the owner on Dec 21, 2020. It is now read-only.

Commit

Permalink
* modified compelled from windows...
Browse files Browse the repository at this point in the history
  • Loading branch information
schnek committed Jun 3, 2012
1 parent 62dd7cb commit 0e39139
Show file tree
Hide file tree
Showing 10 changed files with 57 additions and 57 deletions.
7 changes: 3 additions & 4 deletions contrib/conf/AuthServer.conf
Expand Up @@ -3,8 +3,7 @@
#########################################################################################################
# AuthDatabase Section
#
# These directives are the location of the `realms` and `accounts`
# tables.
# These directives are the location of the `realms` and `accounts` tables.
#
# AuthDatabase.Host - The hostname that the database is located on
# AuthDatabase.Username - The username used for the mysql connection
Expand Down Expand Up @@ -107,5 +106,5 @@

<LogonServer RemotePassword = "arctic_change_me_logon"
AllowedIPs = "127.0.0.0/24"
AllowedModIPs = "127.0.0.0/24"
UseEncryptedPasswords = "0">
AllowedModIPs = "127.0.0.0/24"
UseEncryptedPasswords = "0">
2 changes: 1 addition & 1 deletion contrib/conf/WorldServer.conf
Expand Up @@ -695,4 +695,4 @@
Enable_SOTA = "1"
MinPlayers_SOTA = "15"
Enable_IOC = "1"
MinPlayers_IOC = "15">
MinPlayers_IOC = "15">
4 changes: 2 additions & 2 deletions src/ClusterServer/Master.cpp
Expand Up @@ -431,7 +431,7 @@ bool Master::_StartDB()

if(result == false)
{
OUT_DEBUG( "SQL: One or more parameters were missing from WorldDatabase directive." );
OUT_DEBUG( "ArcticDev: One or more parameters were missing from ..conf/WorldServer.conf directive." );
return false;
}

Expand All @@ -452,7 +452,7 @@ bool Master::_StartDB()

if(result == false)
{
OUT_DEBUG( "SQL: One or more parameters were missing from Database directive." );
OUT_DEBUG( "ArcticDev: One or more parameters were missing from ..conf/WorldServer.conf directive." );
return false;
}

Expand Down
4 changes: 2 additions & 2 deletions src/WorldServer/Master.cpp
Expand Up @@ -482,7 +482,7 @@ bool Master::_StartDB()

if(result == false)
{
OUT_DEBUG( "sql: One or more parameters were missing from WorldDatabase directive." );
OUT_DEBUG( "ArcticDev: One or more parameters were missing from ..conf/WorldServer.conf directive." );
return false;
}

Expand Down Expand Up @@ -626,7 +626,7 @@ void OnCrash( bool Terminate )

// beep
//printf("\x7");

// Terminate Entire Application
if( Terminate )
{
Expand Down
29 changes: 15 additions & 14 deletions src/WorldServer/Player.cpp
Expand Up @@ -5403,7 +5403,9 @@ void Player::UpdateStats()
SetFloatValue(UNIT_FIELD_POWER_REGEN_INTERRUPTED_FLAT_MODIFIER, amt * m_ModInterrMRegenPCT / 100.0f + m_ModInterrMRegen / 5.0f);
}

/////////////////////RATINGS STUFF/////////////////
//////////////////////////////////////////////////////////////////////////
// RATINGS STUFF //
//////////////////////////////////////////////////////////////////////////

float cast_speed = CalcRating( PLAYER_RATING_MODIFIER_SPELL_HASTE );
if( cast_speed != SpellHasteRatingBonus )
Expand Down Expand Up @@ -10695,19 +10697,19 @@ void Player::EventSummonPet( Pet* new_pet )
spell->prepare(&targets);
}
}
//there are talents that stop working after you gain pet
for(uint32 x=0;x<MAX_AURAS+MAX_PASSIVE_AURAS;x++)
// there are talents that stop working after you gain pet
for(uint32 x = 0; x < MAX_AURAS+MAX_PASSIVE_AURAS; x++)
if(m_auras[x] != NULL && m_auras[x]->GetSpellProto()->c_is_flags & SPELL_FLAG_IS_EXPIREING_ON_PET)
RemoveAuraBySlot(x);
//pet should inherit some of the talents from caster
//new_pet->InheritSMMods(); //not required yet. We cast full spell to have visual effect too
// pet should inherit some of the talents from caster
// new_pet->InheritSMMods(); //not required yet. We cast full spell to have visual effect too
}

//if pet/charm died or whatever happened we should call this function
//!! note function might get called multiple times :P
// pet/charm died or whatever happened we should call this function
// note function might get called multiple times :P
void Player::EventDismissPet()
{
for(uint32 x=0;x<MAX_AURAS+MAX_PASSIVE_AURAS;x++)
for(uint32 x = 0; x < MAX_AURAS+MAX_PASSIVE_AURAS; x++)
if(m_auras[x]!= NULL && m_auras[x]->GetSpellProto()->c_is_flags & SPELL_FLAG_IS_EXPIREING_WITH_PET)
RemoveAuraBySlot(x);
}
Expand All @@ -10718,7 +10720,7 @@ CMovementCompressorThread *MovementCompressor;

void Player::AppendMovementData(uint32 op, uint32 sz, const uint8* data)
{
//printf("AppendMovementData(%u, %u, 0x%.8X)\n", op, sz, data);
// printf("AppendMovementData(%u, %u, 0x%.8X)\n", op, sz, data);
m_movementBufferLock.Acquire();
m_movementBuffer << uint8(sz + 2);
m_movementBuffer << uint16(op);
Expand Down Expand Up @@ -10770,7 +10772,7 @@ void Player::EventDumpCompressedMovement()
if(size >= 40000 && rate < 6)
rate = 6;
if(size <= 100)
rate = 0; // don't bother compressing packet smaller than this, zlib doesnt really handle them well
rate = 0; // don't bother compressing packet smaller than this, zlib doesnt really handle them well

// set up stream
z_stream stream;
Expand All @@ -10794,8 +10796,7 @@ void Player::EventDumpCompressedMovement()
stream.avail_in = size;

// call the actual process
if(deflate(&stream, Z_NO_FLUSH) != Z_OK ||
stream.avail_in != 0)
if(deflate(&stream, Z_NO_FLUSH) != Z_OK || stream.avail_in != 0)
{
sLog.outError("deflate failed.");
delete [] buffer;
Expand Down Expand Up @@ -10826,7 +10827,7 @@ void Player::EventDumpCompressedMovement()

// send it
m_session->OutPacket(763, (uint16)stream.total_out + 4, buffer);
//printf("Compressed move compressed from %u bytes to %u bytes.\n", m_movementBuffer.size(), stream.total_out + 4);
// printf("Compressed move compressed from %u bytes to %u bytes.\n", m_movementBuffer.size(), stream.total_out + 4);

// cleanup memory
delete [] buffer;
Expand Down Expand Up @@ -10937,7 +10938,7 @@ void Player::Cooldown_AddStart(SpellEntry * pSpell)

if( pSpell->StartRecoveryCategory && pSpell->StartRecoveryCategory != 133 ) // if we have a different cool category to the actual spell category - only used by few spells
_Cooldown_Add( COOLDOWN_TYPE_CATEGORY, pSpell->StartRecoveryCategory, mstime + atime, pSpell->Id, 0 );
else // no category, so it's a gcd
else // no category, so it's a gcd
{
m_globalCooldown = mstime + atime;
}
Expand Down
12 changes: 6 additions & 6 deletions src/WorldServer/World.cpp
Expand Up @@ -184,16 +184,16 @@ void World::AddSession(WorldSession* s)
return;
ASSERT(s);

//add this session to the big session map
// add this session to the big session map
m_sessionlock.AcquireWriteLock();
m_sessions[s->GetAccountId()] = s;
m_sessionlock.ReleaseWriteLock();

//check max online counter, update when necessary
// check max online counter, update when necessary
if(m_sessions.size() > PeakSessionCount)
PeakSessionCount = (uint32)m_sessions.size();

//If it's a GM, add to GM session map
// If it's a GM, add to GM session map
if(s->HasGMPermissions())
{
gmList_lock.AcquireWriteLock();
Expand Down Expand Up @@ -233,7 +233,7 @@ bool BasicTaskExecutor::run()
::SetThreadPriority( ::GetCurrentThread(), THREAD_PRIORITY_ABOVE_NORMAL );
break;

default: // BTW_PRIORITY_MED
default: // BTW_PRIORITY_MED
::SetThreadPriority( ::GetCurrentThread(), THREAD_PRIORITY_NORMAL );
break;
}
Expand All @@ -249,7 +249,7 @@ bool BasicTaskExecutor::run()
param.sched_priority = 10;
break;

default: // BTW_PRIORITY_MED
default: // BTW_PRIORITY_MED
param.sched_priority = 5;
break;
}
Expand Down Expand Up @@ -307,7 +307,7 @@ void PreStartQueries()

bool World::SetInitialWorldSettings()
{
//Perform pre-starting queries on World- and Character-DataBase
// Perform pre-starting queries on World- and Character-DataBase
PreStartQueries();
CharacterDatabase.WaitExecute("UPDATE characters SET online = 0 WHERE online = 1");

Expand Down
16 changes: 8 additions & 8 deletions win/VC100/AuthServer.vcxproj
Expand Up @@ -89,7 +89,7 @@
<AdditionalOptions>/Zm150 /MP5 %(AdditionalOptions)</AdditionalOptions>
<Optimization>Disabled</Optimization>
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
<AdditionalIncludeDirectories>..\..\src\libs;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\..\src\libs; ..\..\src\libs\Collision\g3dlite; ..\..\src\libs\Collision\vmap;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>false</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
Expand All @@ -105,7 +105,7 @@
<CompileAs>CompileAsCpp</CompileAs>
</ClCompile>
<Link>
<AdditionalDependencies>ws2_32.lib;libmysql.lib;libeay32.lib;dbghelp.lib;zlib.lib;pcre.lib;Mswsock.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>ws2_32.lib;libmysql.lib;libeay32.lib;dbghelp.lib;zlib.lib;pcre.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)AuthServer.exe</OutputFile>
<AdditionalLibraryDirectories>..\..\dep\vc\lib_vc_100;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<GenerateDebugInformation>true</GenerateDebugInformation>
Expand All @@ -129,7 +129,7 @@
<ClCompile>
<Optimization>Disabled</Optimization>
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
<AdditionalIncludeDirectories>..\..\src\libs;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\..\src\libs; ..\..\src\libs\Collision\g3dlite; ..\..\src\libs\Collision\vmap;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_WARNINGS;X64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
Expand All @@ -145,7 +145,7 @@
<CompileAs>CompileAsCpp</CompileAs>
</ClCompile>
<Link>
<AdditionalDependencies>ws2_32.lib;libmysql.lib;libeay32.lib;dbghelp.lib;zlib.lib;pcre.lib;Mswsock.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>ws2_32.lib;libmysql.lib;libeay32.lib;dbghelp.lib;zlib.lib;pcre.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)AuthServer.exe</OutputFile>
<AdditionalLibraryDirectories>..\..\dep\vc\lib_vc_100\amd64;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<GenerateDebugInformation>true</GenerateDebugInformation>
Expand All @@ -170,7 +170,7 @@
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<OmitFramePointers>true</OmitFramePointers>
<WholeProgramOptimization>true</WholeProgramOptimization>
<AdditionalIncludeDirectories>..\..\src\libs;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\..\src\libs; ..\..\src\libs\Collision\g3dlite; ..\..\src\libs\Collision\vmap;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_HAS_ITERATOR_DEBUGGING=0;WIN32;NDEBUG;_CONSOLE;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
<MinimalRebuild>false</MinimalRebuild>
Expand All @@ -189,7 +189,7 @@
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Link>
<AdditionalDependencies>ws2_32.lib;libmysql.lib;libeay32.lib;dbghelp.lib;zlib.lib;pcre.lib;Mswsock.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>ws2_32.lib;libmysql.lib;libeay32.lib;dbghelp.lib;zlib.lib;pcre.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)AuthServer.exe</OutputFile>
<AdditionalLibraryDirectories>..\..\dep\vc\lib_vc_100;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<GenerateDebugInformation>true</GenerateDebugInformation>
Expand All @@ -214,7 +214,7 @@
<ClCompile>
<Optimization>Disabled</Optimization>
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
<AdditionalIncludeDirectories>..\..\src\libs;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\..\src\libs; ..\..\src\libs\Collision\g3dlite; ..\..\src\libs\Collision\vmap;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_HAS_ITERATOR_DEBUGGING=0;WIN32;NDEBUG;_CONSOLE;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE;X64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
<MinimalRebuild>false</MinimalRebuild>
Expand All @@ -233,7 +233,7 @@
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ClCompile>
<Link>
<AdditionalDependencies>ws2_32.lib;libmysql.lib;libeay32.lib;dbghelp.lib;zlib.lib;pcre.lib;Mswsock.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>ws2_32.lib;libmysql.lib;libeay32.lib;dbghelp.lib;zlib.lib;pcre.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)AuthServer.exe</OutputFile>
<AdditionalLibraryDirectories>..\..\dep\vc\lib_vc_100\amd64;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<GenerateDebugInformation>true</GenerateDebugInformation>
Expand Down
16 changes: 8 additions & 8 deletions win/VC100/ClusterServer.vcxproj
Expand Up @@ -98,7 +98,7 @@
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<OmitFramePointers>true</OmitFramePointers>
<WholeProgramOptimization>true</WholeProgramOptimization>
<AdditionalIncludeDirectories>..\..\src\libs;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\..\src\libs; ..\..\src\libs\Collision\g3dlite; ..\..\src\libs\Collision\vmap;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
<MinimalRebuild>false</MinimalRebuild>
Expand All @@ -124,7 +124,7 @@
</ResourceCompile>
<Link>
<AdditionalOptions>/MACHINE:I386 %(AdditionalOptions)</AdditionalOptions>
<AdditionalDependencies>ws2_32.lib;libmysql.lib;libeay32.lib;dbghelp.lib;zlib.lib;pcre.lib;Mswsock.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>ws2_32.lib;libmysql.lib;libeay32.lib;dbghelp.lib;zlib.lib;pcre.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>.\..\..\bin\Release\ClusterServer.exe</OutputFile>
<SuppressStartupBanner>true</SuppressStartupBanner>
<AdditionalLibraryDirectories>..\..\dep\vc\lib_vc_100;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
Expand All @@ -151,7 +151,7 @@
<Optimization>Disabled</Optimization>
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
<WholeProgramOptimization>false</WholeProgramOptimization>
<AdditionalIncludeDirectories>..\..\src\libs;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\..\src\libs; ..\..\src\libs\Collision\g3dlite; ..\..\src\libs\Collision\vmap;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_WARNINGS;X64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
<MinimalRebuild>false</MinimalRebuild>
Expand All @@ -176,7 +176,7 @@
<Culture>0x0409</Culture>
</ResourceCompile>
<Link>
<AdditionalDependencies>ws2_32.lib;libmysql.lib;libeay32.lib;dbghelp.lib;zlib.lib;pcre.lib;Mswsock.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>ws2_32.lib;libmysql.lib;libeay32.lib;dbghelp.lib;zlib.lib;pcre.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>.\..\..\bin\Release_x64\ClusterServer.exe</OutputFile>
<SuppressStartupBanner>true</SuppressStartupBanner>
<AdditionalLibraryDirectories>..\..\dep\vc\lib_vc_100\amd64;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
Expand All @@ -201,7 +201,7 @@
<AdditionalOptions>/Zm150 /MP5 %(AdditionalOptions)</AdditionalOptions>
<Optimization>Disabled</Optimization>
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
<AdditionalIncludeDirectories>..\..\src\libs;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\..\src\libs; ..\..\src\libs\Collision\g3dlite; ..\..\src\libs\Collision\vmap;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<IgnoreStandardIncludePath>false</IgnoreStandardIncludePath>
<MinimalRebuild>false</MinimalRebuild>
Expand All @@ -224,7 +224,7 @@
</ResourceCompile>
<Link>
<AdditionalOptions>/MACHINE:I386 %(AdditionalOptions)</AdditionalOptions>
<AdditionalDependencies>ws2_32.lib;libmysql.lib;libeay32.lib;dbghelp.lib;zlib.lib;pcre.lib;Mswsock.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>ws2_32.lib;libmysql.lib;libeay32.lib;dbghelp.lib;zlib.lib;pcre.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>.\..\..\bin\Debug\ClusterServer.exe</OutputFile>
<SuppressStartupBanner>true</SuppressStartupBanner>
<AdditionalLibraryDirectories>..\..\dep\vc\lib_vc_100;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
Expand Down Expand Up @@ -252,7 +252,7 @@
<ClCompile>
<Optimization>Disabled</Optimization>
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
<AdditionalIncludeDirectories>..\..\src\libs;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\..\src\libs; ..\..\src\libs\Collision\g3dlite; ..\..\src\libs\Collision\vmap;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_WARNINGS;X64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<IgnoreStandardIncludePath>false</IgnoreStandardIncludePath>
<MinimalRebuild>true</MinimalRebuild>
Expand All @@ -274,7 +274,7 @@
<Culture>0x0409</Culture>
</ResourceCompile>
<Link>
<AdditionalDependencies>ws2_32.lib;libmysql.lib;libeay32.lib;dbghelp.lib;zlib.lib;pcre.lib;Mswsock.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>ws2_32.lib;libmysql.lib;libeay32.lib;dbghelp.lib;zlib.lib;pcre.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>.\..\..\bin\Debug_x64\ClusterServer.exe</OutputFile>
<SuppressStartupBanner>true</SuppressStartupBanner>
<AdditionalLibraryDirectories>..\..\dep\vc\lib_vc_100\amd64;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
Expand Down

0 comments on commit 0e39139

Please sign in to comment.