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arcturus125/README.md

👋 Hello there, I’m @arcturus125

  • My passion is for Procedural Generation and Engine Building.
  • I graduated from UCLAN with a First-Class Honours in BSc (Hons) Computer Games Development in June 2022.
  • Since then i have worked as a Software Engineer at Light and Wonder
  • If you wish to know more or would like to contact me. please see my portfolio: https://arcturus125.wordpress.com/

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  1. StrangeEngine StrangeEngine Public

    The project my dissertation was written on: a Unity-based RPG game builder. An engine to lower the learning curve of game development.

    C# 1

  2. GradsInGames2020 GradsInGames2020 Public

    This is my Rising Star submission that achieved 2nd place in the d3t's game jam. and won me the "One To Watch" award!

    C# 1

  3. DX11-Engine DX11-Engine Public

    This project is the Beginnings of my c++ game engine. It was originally intended to be my Final Year Project at UCLAN, but i changed my mind and went with another project.

    C++ 1

  4. DX11-Shader-Experiments DX11-Shader-Experiments Public

    Experiments with HLSL Shaders in DX11

    C++

  5. Epidemic-Simulator Epidemic-Simulator Public

    Project made for a University Assignment. Models the spread of a virus with many feedback loops. Similar to Plague INC

    ShaderLab

  6. AI-Experiments AI-Experiments Public

    An AI experiment made to model an ecosystem. Survival-of-the-fittest evolution model to pass superior genes to future generations

    GLSL