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Releases: arcweave/arcweave-godot-plugin

v2.0.4

01 May 16:24
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What's Changed

  • fix: string concatenation & evaluation order by @dermitzos in #7

Full Changelog: v2.0.3...v2.0.4

v2.0.3

28 Apr 11:34
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What's Changed

  • fix: condition without output connection by @dermitzos in #6

Full Changelog: v2.0.2...v2.0.3

v2.0.2

27 Apr 17:13
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Full Changelog: v2.0.1...v2.0.2

v2.0.1

07 Mar 17:33
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Full Changelog: v2.0.0...v2.0.1

v2.0.0

22 Feb 09:15
cc5bba6
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Full Changelog: v1.2.1...v2.0.0

v1.2.1

25 May 12:18
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Fixed an issue with the connections of branches where there is no valid resulting connection.

1.2

11 May 11:44
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1.2

Added the new Arcscript functionalities in our Godot Plugin!

These include:

  • Arcscript in labels
  • New Function: visits()

Breaking Changes:

  • We changed the way the select_option works to implement the arcscript in labels feature. Now the select_option has to be called with the full option Dictionary as a parameter.
  • We changed the way we store our variables using a separate class. If you where using the story.state.set_var() and story.state.get_var() functions to use the variables, you should not have any issues. If you are using the variables by accessing them directly through the state, i.e. `story.state.variable_1 = 4" you should now use the appropriate functions.

1.1

16 Jan 10:54
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1.1

Initial Release of the Plugin