Releases: arcweave/arcweave-godot-plugin
Releases · arcweave/arcweave-godot-plugin
v2.0.4
What's Changed
- fix: string concatenation & evaluation order by @dermitzos in #7
Full Changelog: v2.0.3...v2.0.4
v2.0.3
What's Changed
- fix: condition without output connection by @dermitzos in #6
Full Changelog: v2.0.2...v2.0.3
v2.0.2
What's Changed
- fix: parse attribute rich text fields by @dermitzos in #5
- fix: replace
<br>
with\n
by @dermitzos in #4
Full Changelog: v2.0.1...v2.0.2
v2.0.1
What's Changed
- feat: save arcweave state feature by @dermitzos in #3
Full Changelog: v2.0.0...v2.0.1
v2.0.0
v1.2.1
1.2
Added the new Arcscript functionalities in our Godot Plugin!
These include:
- Arcscript in labels
- New Function:
visits()
Breaking Changes:
- We changed the way the
select_option
works to implement the arcscript in labels feature. Now the select_option has to be called with the fulloption
Dictionary as a parameter. - We changed the way we store our variables using a separate class. If you where using the
story.state.set_var()
andstory.state.get_var()
functions to use the variables, you should not have any issues. If you are using the variables by accessing them directly through the state, i.e. `story.state.variable_1 = 4" you should now use the appropriate functions.