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Add /v2/achievements and /v2/achievements/daily. #96
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It runs but for PvE there r no icon and no flags. |
#99 as I posted here, they don't seem to show the proper dailies either, when you compare them to |
Ingame checked, does not provide the current, at least not in Europe |
Yeah I don't think it's different on NA/EU I know last night when i did my dailies, that Ruins was one of them, and ascalon lumberer |
Maybe not different, but the time lag could be a problem |
I'm guessing there's time lag between NA/EU, since their daily resets are at different times. Totally forgot about that; unfortunately won't be able to fix that until some time after HoT ;_; |
They have different reset times, so they should be treated as two separate sets.
Updated the PR with my proposed fix for the NA/EU split. Note that this is a breaking change (but I can't figure out a cleaner way to do it). |
Any ETA on when the breaking change comes live? |
Not for another couple of weeks -- putting out a couple dozen small fires right now and the release window for making changes to that component is looking kind of gross. Sorry for the delay :( One change that might be reasonable is to have |
That would be really useful ;). |
I'm wondering about the /v2/account/achievements. It's clear you already have it planned, so I won't make a pull request, but do we know when this feature may land? Given the increasing amount of achievement-based collections, it's getting more and more useful. |
Hrm, actually, lemmie see if I can turn it on this week. EDIT: Gonna have to take that back; I thought I had an implementation + pull request lying around, but I didn't write it yet. The backend support is all in but I'd like to have a PR up for a week or so so that I can get some eyes on it first. I'll have it up later today. |
Are fractal dailies going to be in /v2/achievements/daily? Also, is the final endpoint going to include reward details? |
Uhh, those are really good points. I should add both of those. |
Add /v2/achievements and /v2/achievements/daily.
The |
Trying to document it on the wiki, noticed a couple things. EDIT: Whoops, that's probably what you meant by "missing achievement details". |
Yeah, the Uhh, I'll probably remove |
Is And are the achievement categories part of the missing information planned to be added? |
The values in EDIT: also I couldn't come up with a better name. |
Hello there, I regret to inform you that the API provides erroneous data. I currently only randomly Armorer tested, but here are the most error: Example Greatsword: I have the success, however, for a long time. If I find the time today, I'll make a quick side and then the evening to have today a comparison with the information in the game. |
Yep, found the issue for that. Will try to get a fix out with the next patch ;____; Basically all completed counters are broken. |
This is a first-pass -- for the initial release
/v2/achievements
will only be populated with the current daily achievements. I need to go through the entire list and make sure there's nothing that shouldn't be exposed before we can enable it for all the data.We'll be extending the achievement endpoint a bit more when we release
/v2/account/achievements
so that for achievements that use a bitset internally for progress (e.g., Dungeon Master) you can reference what the individual bits mean (since/v2/account/achievements
will just give you the completed bit indexes). That's kind of a longer-term change since it requires changes to the actual underlying content -- we have new support to display strings for the individual achievement steps in-game now.Anyway, let me know if anything looks terribly off with the structure.