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Slowdeath AI ( ai for screeps)

Node.js CI

Release last-commit language GPL Licence files

Code for my screeps AI.

Bot Types

  • Harvester
  • Upgrader
  • Builder
  • Continuous Harvester
  • Claimer
  • Hauler

AI structure

Operating Systems based with extremely basic kernel, scheduler and process.

Memory Structure

Currently uses ingame Memory. Support for RawMemory is planned in future.

Caching Structure

No caching is in use as of now, in cache tick is implemented but not used