forked from hashgraph/hedera-sdk-go
/
token_id.go
241 lines (209 loc) · 5.73 KB
/
token_id.go
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package hedera
/*-
*
* Hedera Go SDK
*
* Copyright (C) 2020 - 2022 Hedera Hashgraph, LLC
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
import (
"fmt"
"github.com/pkg/errors"
"github.com/hashgraph/hedera-protobufs-go/services"
protobuf "google.golang.org/protobuf/proto"
)
type TokenID struct {
Shard uint64
Realm uint64
Token uint64
checksum *string
}
type _TokenIDs struct {
tokenIDs []TokenID
}
func _TokenIDFromProtobuf(tokenID *services.TokenID) *TokenID {
if tokenID == nil {
return nil
}
return &TokenID{
Shard: uint64(tokenID.ShardNum),
Realm: uint64(tokenID.RealmNum),
Token: uint64(tokenID.TokenNum),
}
}
func (id *TokenID) _ToProtobuf() *services.TokenID {
return &services.TokenID{
ShardNum: int64(id.Shard),
RealmNum: int64(id.Realm),
TokenNum: int64(id.Token),
}
}
func (id TokenID) String() string {
return fmt.Sprintf("%d.%d.%d", id.Shard, id.Realm, id.Token)
}
func (id TokenID) ToStringWithChecksum(client Client) (string, error) {
if client.GetNetworkName() == nil && client.GetLedgerID() == nil {
return "", errNetworkNameMissing
}
var checksum _ParseAddressResult
var err error
if client.network.ledgerID != nil {
checksum, err = _ChecksumParseAddress(client.GetLedgerID(), fmt.Sprintf("%d.%d.%d", id.Shard, id.Realm, id.Token))
}
if err != nil {
return "", err
}
return fmt.Sprintf("%d.%d.%d-%s", id.Shard, id.Realm, id.Token, checksum.correctChecksum), nil
}
func (id TokenID) ToBytes() []byte {
data, err := protobuf.Marshal(id._ToProtobuf())
if err != nil {
return make([]byte, 0)
}
return data
}
func TokenIDFromBytes(data []byte) (TokenID, error) {
if data == nil {
return TokenID{}, errByteArrayNull
}
pb := services.TokenID{}
err := protobuf.Unmarshal(data, &pb)
if err != nil {
return TokenID{}, err
}
return *_TokenIDFromProtobuf(&pb), nil
}
func (id *TokenID) Nft(serial int64) NftID {
return NftID{
TokenID: *id,
SerialNumber: serial,
}
}
// TokenIDFromString constructs an TokenID from a string formatted as
// `Shard.Realm.TokenID` (for example "0.0.3")
func TokenIDFromString(data string) (TokenID, error) {
shard, realm, num, checksum, err := _IdFromString(data)
if err != nil {
return TokenID{}, err
}
return TokenID{
Shard: uint64(shard),
Realm: uint64(realm),
Token: uint64(num),
checksum: checksum,
}, nil
}
func (id *TokenID) ValidateChecksum(client *Client) error {
if !id._IsZero() && client != nil && client.network.ledgerID != nil {
var tempChecksum _ParseAddressResult
var err error
tempChecksum, err = _ChecksumParseAddress(client.GetLedgerID(), fmt.Sprintf("%d.%d.%d", id.Shard, id.Realm, id.Token))
if err != nil {
return err
}
err = _ChecksumVerify(tempChecksum.status)
if err != nil {
return err
}
if id.checksum == nil {
return errChecksumMissing
}
if tempChecksum.correctChecksum != *id.checksum {
temp, _ := client.network.ledgerID.ToNetworkName()
return errors.New(fmt.Sprintf("network mismatch or wrong checksum given, given checksum: %s, correct checksum %s, network: %s",
*id.checksum,
tempChecksum.correctChecksum,
temp))
}
}
return nil
}
// TokenIDFromSolidityAddress constructs a TokenID from a string
// representation of a _Solidity address
func TokenIDFromSolidityAddress(s string) (TokenID, error) {
shard, realm, token, err := _IdFromSolidityAddress(s)
if err != nil {
return TokenID{}, err
}
return TokenID{
Shard: shard,
Realm: realm,
Token: token,
checksum: nil,
}, nil
}
// ToSolidityAddress returns the string representation of the TokenID as a
// _Solidity address.
func (id TokenID) ToSolidityAddress() string {
return _IdToSolidityAddress(id.Shard, id.Realm, id.Token)
}
// Deprecated
func (id *TokenID) Validate(client *Client) error {
if !id._IsZero() && client != nil && client.GetNetworkName() != nil {
tempChecksum, err := _ChecksumParseAddress(client.GetLedgerID(), fmt.Sprintf("%d.%d.%d", id.Shard, id.Realm, id.Token))
if err != nil {
return err
}
err = _ChecksumVerify(tempChecksum.status)
if err != nil {
return err
}
if id.checksum == nil {
return errChecksumMissing
}
if tempChecksum.correctChecksum != *id.checksum {
temp, _ := client.network.ledgerID.ToNetworkName()
return errors.New(fmt.Sprintf("network mismatch or wrong checksum given, given checksum: %s, correct checksum %s, network: %s",
*id.checksum,
tempChecksum.correctChecksum,
temp))
}
}
return nil
}
func (id TokenID) _IsZero() bool {
return id.Shard == 0 && id.Realm == 0 && id.Token == 0
}
func (id TokenID) Compare(given TokenID) int {
if id.Shard > given.Shard { //nolint
return 1
} else if id.Shard < given.Shard {
return -1
}
if id.Realm > given.Realm { //nolint
return 1
} else if id.Realm < given.Realm {
return -1
}
if id.Token > given.Token { //nolint
return 1
} else if id.Token < given.Token {
return -1
} else { //nolint
return 0
}
}
func (tokenIDs _TokenIDs) Len() int {
return len(tokenIDs.tokenIDs)
}
func (tokenIDs _TokenIDs) Swap(i, j int) {
tokenIDs.tokenIDs[i], tokenIDs.tokenIDs[j] = tokenIDs.tokenIDs[j], tokenIDs.tokenIDs[i]
}
func (tokenIDs _TokenIDs) Less(i, j int) bool {
if tokenIDs.tokenIDs[i].Compare(tokenIDs.tokenIDs[j]) < 0 { //nolint
return true
}
return false
}