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SellerNPC.java
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SellerNPC.java
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/* $Id$ */
/***************************************************************************
* (C) Copyright 2003-2023 - Stendhal *
***************************************************************************
***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
***************************************************************************/
package games.stendhal.server.maps.fado.hut;
import java.util.Map;
import games.stendhal.common.Direction;
import games.stendhal.server.core.config.ZoneConfigurator;
import games.stendhal.server.core.engine.StendhalRPZone;
import games.stendhal.server.entity.RPEntity;
import games.stendhal.server.entity.npc.SpeakerNPC;
/**
* A lady wizard who sells potions and antidotes. Original name: Sarzina
*/
public class SellerNPC implements ZoneConfigurator {
@Override
public void configureZone(StendhalRPZone zone,
Map<String, String> attributes) {
buildNPC(zone);
}
private void buildNPC(StendhalRPZone zone) {
SpeakerNPC npc = new SpeakerNPC("Sarzina") {
@Override
public void createDialog() {
addGreeting();
addJob("I make potions and antidotes, to #offer to warriors.");
addHelp("You can take one of my prepared medicines with you on your travels; just ask for an #offer.");
addGoodbye();
}
/*
* (non-Javadoc)
* @see games.stendhal.server.entity.npc.SpeakerNPC#onGoodbye(games.stendhal.server.entity.RPEntity)
*/
@Override
protected void onGoodbye(RPEntity player) {
setDirection(Direction.DOWN);
}
};
npc.setPosition(3, 5);
npc.setEntityClass("wizardwomannpc");
npc.setDirection(Direction.DOWN);
npc.setDescription("You see Sarzina. She is a healer and knows a lot about your karma.");
zone.add(npc);
}
}