Releases: arimger/Unity-Editor-Toolbox
Releases · arimger/Unity-Editor-Toolbox
0.12.12
Changed:
- LabelWidthAttribute is now part of the Toolbox decorator attributes (can be mixed with other attributes)
- Hierarchy: Script, Tag, and Layer columns are now excluded from the default settings
- Possibility to change style for groups ([BeginGroup] and [BeginHorizontalGroup] attributes)
- ScriptableObject Creation Wizard now accepts only ScriptableObjects marked with the [CreateInWizard] or [CreateAssetMenu] attributes
Added:
- NotPrefabObjectOnlyAttribute
0.12.11
0.12.10 Release
Changed:
- Fix fetching and initializing Toolbox features when assets are updating
- Display ReorderableList element handle at the top of available space
- Display "Collection is Empty" label for empty ReorderableLists
- New visual appearance for the SerializedDictionary properties
- Fix using Toolbox drawers in the SerializedDictionary properties
- Change the default SceneView selector key to
Tab
0.12.9 Release
Changed:
- Fix rare invalid SerializedProperty iterator when editing child properties
- Extend objects creation behaviour while using the ReferencePickerAttribute (possibility to create uninitialized objects)
- Minor UX improvements in the ScriptableObjectCreationWizard
0.12.8 Release
Changed:
- Fix calling the ScriptAttributeUtility.GetDrawerTypeForType method in Unity 2033.3+
- Fix getting and setting scripting defines in Unity 2023+
0.12.7 Release
Changed:
- Possibility to interact with ProgressBarDrawer (added IsInteractable property to the ProgressBarAttribute)
- MinMaxAttribute now supports Vector2Int
Added:
- 'Revert Prefab Name' option for prefabs in the GameObject/Prefabs context menu
0.12.6 Release
Changed:
- Fix ToolboxEditorToolbar in Unity 2021.1+
- Minor API changes in the SearchablePopup class
0.12.5 Release
Changed:
- Make ToolboxEditorHandler public
Added:
- Add public OnCacheRefreshed event to the SceneSerializationUtility
0.12.4 Release
Changed:
- Fix SceneView selection tool behaviour when selecting nested prefabs
- Fix InvalidOperationException when ExitGUIException is thrown inside PropertyScope
- Minor SerializedScene index calculation performance improvements
- Fix SearchablePopup styles initialization in Unity 2022+
- Minor visual improvements on how ReferencePicker label is rendered
0.12.3 Release
Changed:
- Fix updating SerializedScene index after deleting Scene
- Fix SerializedScene index calculation
- Fix NRE when deleted Scene was still included in Build Settings
- Fix compilation errors in Unity 2018.x
Added:
- SceneView extension: better way to select raycasted objects in the Scene view
- LabelWidthAttribute