Skip to content

Releases: arimger/Unity-Editor-Toolbox

0.12.12

17 Jun 16:52
acfa0ba
Compare
Choose a tag to compare

Changed:

  • LabelWidthAttribute is now part of the Toolbox decorator attributes (can be mixed with other attributes)
  • Hierarchy: Script, Tag, and Layer columns are now excluded from the default settings
  • Possibility to change style for groups ([BeginGroup] and [BeginHorizontalGroup] attributes)
  • ScriptableObject Creation Wizard now accepts only ScriptableObjects marked with the [CreateInWizard] or [CreateAssetMenu] attributes

Added:

  • NotPrefabObjectOnlyAttribute

0.12.11

05 Apr 16:27
4985b2f
Compare
Choose a tag to compare

Changed:

  • Fix handling the HasNativeTypeDrawer method in Unity 2022.3.23
  • Ignore m_SerializedDataModeController in Toolbox wizards
  • Change [Begin/EndHorizontal] behaviour (more customization options to handle available space)

0.12.10 Release

28 Mar 22:23
8eb47f9
Compare
Choose a tag to compare

Changed:

  • Fix fetching and initializing Toolbox features when assets are updating
  • Display ReorderableList element handle at the top of available space
  • Display "Collection is Empty" label for empty ReorderableLists
  • New visual appearance for the SerializedDictionary properties
  • Fix using Toolbox drawers in the SerializedDictionary properties
  • Change the default SceneView selector key to Tab

0.12.9 Release

27 Jan 19:11
4a72fd0
Compare
Choose a tag to compare

Changed:

  • Fix rare invalid SerializedProperty iterator when editing child properties
  • Extend objects creation behaviour while using the ReferencePickerAttribute (possibility to create uninitialized objects)
  • Minor UX improvements in the ScriptableObjectCreationWizard

0.12.8 Release

29 Dec 00:29
Compare
Choose a tag to compare

Changed:

  • Fix calling the ScriptAttributeUtility.GetDrawerTypeForType method in Unity 2033.3+
  • Fix getting and setting scripting defines in Unity 2023+

0.12.7 Release

10 Dec 14:17
3d4e8ab
Compare
Choose a tag to compare

Changed:

  • Possibility to interact with ProgressBarDrawer (added IsInteractable property to the ProgressBarAttribute)
  • MinMaxAttribute now supports Vector2Int

Added:

  • 'Revert Prefab Name' option for prefabs in the GameObject/Prefabs context menu

0.12.6 Release

19 Oct 22:02
c86a67f
Compare
Choose a tag to compare

Changed:

  • Fix ToolboxEditorToolbar in Unity 2021.1+
  • Minor API changes in the SearchablePopup class

0.12.5 Release

10 Sep 22:26
830e64c
Compare
Choose a tag to compare

Changed:

  • Make ToolboxEditorHandler public

Added:

  • Add public OnCacheRefreshed event to the SceneSerializationUtility

0.12.4 Release

31 Jul 20:34
1f2c62a
Compare
Choose a tag to compare

Changed:

  • Fix SceneView selection tool behaviour when selecting nested prefabs
  • Fix InvalidOperationException when ExitGUIException is thrown inside PropertyScope
  • Minor SerializedScene index calculation performance improvements
  • Fix SearchablePopup styles initialization in Unity 2022+
  • Minor visual improvements on how ReferencePicker label is rendered

0.12.3 Release

17 Jun 11:35
b92221b
Compare
Choose a tag to compare

Changed:

  • Fix updating SerializedScene index after deleting Scene
  • Fix SerializedScene index calculation
  • Fix NRE when deleted Scene was still included in Build Settings
  • Fix compilation errors in Unity 2018.x

Added:

  • SceneView extension: better way to select raycasted objects in the Scene view
  • LabelWidthAttribute