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colorwheel.js: Example on using Canvas to produce the color wheel.
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ariya committed Feb 17, 2011
1 parent de8a2ca commit e158345
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2 changes: 2 additions & 0 deletions ChangeLog
Expand Up @@ -18,6 +18,8 @@ Version 1.1.0

Fixed issue #14: enable or disable plugins (Ariya Hidayat).

Added a new example: using Canvas to produce the color wheel (Ariya Hidayat).

2011-01-17: Version 1.0.0

Initial launch.
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52 changes: 52 additions & 0 deletions examples/colorwheel.js
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if (phantom.state.length === 0) {
phantom.state = 1;
phantom.viewportSize = { width: 400, height : 400 };
phantom.content = '<html><body><canvas id="surface">' +
'</canvas></body></html>';
} else {
var el = document.getElementById('surface'),
context = el.getContext('2d'),
width = window.innerWidth,
height = window.innerHeight,
cx = width / 2,
cy = height / 2,
radius = width / 2.3,
imageData,
pixels,
hue, sat, value,
i = 0, x, y, rx, ry, d,
f, g, p, u, v, w, rgb;

el.width = width;
el.height = height;
imageData = context.createImageData(width, height);
pixels = imageData.data;

for (y = 0; y < height; y = y + 1) {
for (x = 0; x < width; x = x + 1, i = i + 4) {
rx = x - cx;
ry = y - cy;
d = rx * rx + ry * ry;
if (d < radius * radius) {
hue = 6 * (Math.atan2(ry, rx) + Math.PI) / (2 * Math.PI);
sat = Math.sqrt(d) / radius;
g = Math.floor(hue);
f = hue - g;
u = 255 * (1 - sat);
v = 255 * (1 - sat * f);
w = 255 * (1 - sat * (1 - f));
pixels[i] = [255, v, u, u, w, 255, 255][g];
pixels[i + 1] = [w, 255, 255, v, u, u, w][g];
pixels[i + 2] = [u, u, w, 255, 255, v, u][g];
pixels[i + 3] = 255;
}
}
}

context.putImageData(imageData, 0, 0);
document.body.style.backgroundColor = 'white';
document.body.style.margin = '0px';

phantom.render('colorwheel.png');
phantom.exit();
}

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