Skip to content

Commit

Permalink
use kebab dasherized case for file names, not camelCase.
Browse files Browse the repository at this point in the history
  • Loading branch information
arjunkathuria committed Jun 9, 2016
1 parent 3d2df61 commit 197f5df
Show file tree
Hide file tree
Showing 56 changed files with 132 additions and 132 deletions.
6 changes: 3 additions & 3 deletions src/hammer.js
@@ -1,6 +1,6 @@
import ifUndefined from './utils/ifUndefined';
import {TOUCH_ACTION_COMPUTE} from './touchactionjs/touchactionConsts';
import {DIRECTION_HORIZONTAL} from './inputjs/inputConsts';
import ifUndefined from './utils/if-undefined';
import {TOUCH_ACTION_COMPUTE} from './touchactionjs/touchaction-Consts';
import {DIRECTION_HORIZONTAL} from './inputjs/input-consts';
import {RotateRecognizer} from './recognizers/rotate';
import {PinchRecognizer} from './recognizers/pinch';
import {SwipeRecognizer} from './recognizers/swipe';
Expand Down
4 changes: 2 additions & 2 deletions src/input/mouse.js
@@ -1,5 +1,5 @@
import {INPUT_START,INPUT_MOVE,INPUT_END,INPUT_TYPE_MOUSE} from '../inputjs/inputConsts';
import {Input} from '../inputjs/inputConstructor';
import {INPUT_START,INPUT_MOVE,INPUT_END,INPUT_TYPE_MOUSE} from '../inputjs/input-consts';
import {Input} from '../inputjs/input-constructor';
import inherit from '../utils/inherit';

var MOUSE_INPUT_MAP = {
Expand Down
6 changes: 3 additions & 3 deletions src/input/pointerevent.js
@@ -1,8 +1,8 @@
import {INPUT_START,INPUT_END,INPUT_CANCEL,INPUT_MOVE,INPUT_TYPE_TOUCH,
INPUT_TYPE_MOUSE,INPUT_TYPE_PEN,INPUT_TYPE_KINECT} from '../inputjs/inputConsts';
import {Input} from '../inputjs/inputConstructor';
INPUT_TYPE_MOUSE,INPUT_TYPE_PEN,INPUT_TYPE_KINECT} from '../inputjs/input-consts';
import {Input} from '../inputjs/input-constructor';
import inherit from '../utils/inherit';
import inArray from '../utils/inArray';
import inArray from '../utils/in-array';

var POINTER_INPUT_MAP = {
pointerdown: INPUT_START,
Expand Down
8 changes: 4 additions & 4 deletions src/input/singletouch.js
@@ -1,8 +1,8 @@
import {INPUT_START,INPUT_MOVE,INPUT_END,INPUT_CANCEL,INPUT_TYPE_TOUCH} from '../inputjs/inputConsts';
import {Input} from '../inputjs/inputConstructor';
import {INPUT_START,INPUT_MOVE,INPUT_END,INPUT_CANCEL,INPUT_TYPE_TOUCH} from '../inputjs/input-consts';
import {Input} from '../inputjs/input-constructor';
import inherit from '../utils/inherit';
import toArray from '../utils/toArray';
import uniqueArray from '../utils/uniqueArray';
import toArray from '../utils/to-array';
import uniqueArray from '../utils/unique-array';

var SINGLE_TOUCH_INPUT_MAP = {
touchstart: INPUT_START,
Expand Down
10 changes: 5 additions & 5 deletions src/input/touch.js
@@ -1,9 +1,9 @@
import {INPUT_START,INPUT_MOVE,INPUT_END,INPUT_CANCEL,INPUT_TYPE_TOUCH} from '../inputjs/inputConsts';
import {Input} from '../inputjs/inputConstructor';
import {INPUT_START,INPUT_MOVE,INPUT_END,INPUT_CANCEL,INPUT_TYPE_TOUCH} from '../inputjs/input-consts';
import {Input} from '../inputjs/input-constructor';
import inherit from '../utils/inherit';
import toArray from '../utils/toArray';
import hasParent from '../utils/hasParent';
import uniqueArray from '../utils/uniqueArray';
import toArray from '../utils/to-array';
import hasParent from '../utils/has-parent';
import uniqueArray from '../utils/unique-array';

var TOUCH_INPUT_MAP = {
touchstart: INPUT_START,
Expand Down
6 changes: 3 additions & 3 deletions src/input/touchmouse.js
@@ -1,9 +1,9 @@
import {Input} from '../inputjs/inputConstructor';
import {Input} from '../inputjs/input-constructor';
import inherit from '../utils/inherit';
import bindFn from '../utils/bindFn';
import bindFn from '../utils/bind-fn';
import {TouchInput} from './touch';
import {MouseInput} from './mouse';
import {INPUT_START,INPUT_END,INPUT_CANCEL,INPUT_TYPE_TOUCH,INPUT_TYPE_MOUSE} from '../inputjs/inputConsts';
import {INPUT_START,INPUT_END,INPUT_CANCEL,INPUT_TYPE_TOUCH,INPUT_TYPE_MOUSE} from '../inputjs/input-consts';

/**
* Combined touch and mouse input
Expand Down
@@ -1,4 +1,4 @@
import {INPUT_START,INPUT_END} from './inputConsts';
import {INPUT_START,INPUT_END} from './input-consts';

export default function computeDeltaXY(session, input) {
var center = input.center;
Expand Down
@@ -1,16 +1,16 @@
import {now} from '../utils/utilsConsts';
import {abs} from '../utils/utilsConsts';
import hasParent from '../utils/hasParent';
import simpleCloneInputData from './simpleCloneInputData';
import getCenter from './getCenter';
import getDistance from './getDistance';
import getAngle from './getAngle';
import getDirection from './getDirection';
import computeDeltaXY from './computeDeltaXY';
import getVelocity from './getVelocity';
import getScale from './getScale';
import getRotation from './getRotation';
import computeIntervalInputData from './computeIntervalInputData';
import {now} from '../utils/utils-consts';
import {abs} from '../utils/utils-consts';
import hasParent from '../utils/has-parent';
import simpleCloneInputData from './simple-clone-input-data';
import getCenter from './get-center';
import getDistance from './get-distance';
import getAngle from './get-angle';
import getDirection from './get-direction';
import computeDeltaXY from './compute-delta-xy';
import getVelocity from './get-velocity';
import getScale from './get-scale';
import getRotation from './get-rotation';
import computeIntervalInputData from './compute-interval-input-data';

/**
* extend the data with some usable properties like scale, rotate, velocity etc
Expand Down
@@ -1,7 +1,7 @@
import {INPUT_CANCEL,COMPUTE_INTERVAL} from './inputConsts';
import {abs} from '../utils/utilsConsts';
import getVelocity from './getVelocity';
import getDirection from './getDirection';
import {INPUT_CANCEL,COMPUTE_INTERVAL} from './input-consts';
import {abs} from '../utils/utils-consts';
import getVelocity from './get-velocity';
import getDirection from './get-direction';

/**
* velocity is calculated every x ms
Expand Down
@@ -1,5 +1,5 @@
import {SUPPORT_POINTER_EVENTS,SUPPORT_ONLY_TOUCH,SUPPORT_TOUCH} from './inputConsts';
import inputHandler from './inputHandler';
import {SUPPORT_POINTER_EVENTS,SUPPORT_ONLY_TOUCH,SUPPORT_TOUCH} from './input-consts';
import inputHandler from './input-handler';
import {PointerEventInput} from '../input/pointerevent';
import {TouchInput} from '../input/touch';
import {MouseInput} from '../input/mouse';
Expand Down
2 changes: 1 addition & 1 deletion src/inputjs/getAngle.js → src/inputjs/get-angle.js
@@ -1,4 +1,4 @@
import {PROPS_XY} from './inputConsts';
import {PROPS_XY} from './input-consts';

/**
* calculate the angle between two coordinates
Expand Down
2 changes: 1 addition & 1 deletion src/inputjs/getCenter.js → src/inputjs/get-center.js
@@ -1,4 +1,4 @@
import {round} from '../utils/utilsConsts';
import {round} from '../utils/utils-consts';

/**
* get the center of all the pointers
Expand Down
4 changes: 2 additions & 2 deletions src/inputjs/getDirection.js → src/inputjs/get-direction.js
@@ -1,5 +1,5 @@
import {abs} from '../utils/utilsConsts';
import {DIRECTION_NONE,DIRECTION_LEFT,DIRECTION_RIGHT,DIRECTION_UP,DIRECTION_DOWN} from './inputConsts';
import {abs} from '../utils/utils-consts';
import {DIRECTION_NONE,DIRECTION_LEFT,DIRECTION_RIGHT,DIRECTION_UP,DIRECTION_DOWN} from './input-consts';

/**
* get the direction between two points
Expand Down
2 changes: 1 addition & 1 deletion src/inputjs/getDistance.js → src/inputjs/get-distance.js
@@ -1,4 +1,4 @@
import {PROPS_XY} from './inputConsts';
import {PROPS_XY} from './input-consts';

/**
* calculate the absolute distance between two points
Expand Down
4 changes: 2 additions & 2 deletions src/inputjs/getRotation.js → src/inputjs/get-rotation.js
@@ -1,5 +1,5 @@
import getAngle from './getAngle';
import {PROPS_CLIENT_XY} from './inputConsts';
import getAngle from './get-angle';
import {PROPS_CLIENT_XY} from './input-consts';

/**
* calculate the rotation degrees between two pointersets
Expand Down
4 changes: 2 additions & 2 deletions src/inputjs/getScale.js → src/inputjs/get-scale.js
@@ -1,5 +1,5 @@
import {PROPS_CLIENT_XY} from './inputConsts';
import getDistance from './getDistance';
import {PROPS_CLIENT_XY} from './input-consts';
import getDistance from './get-distance';
/**
* calculate the scale factor between two pointersets
* no scale is 1, and goes down to 0 when pinched together, and bigger when pinched out
Expand Down
File renamed without changes.
@@ -1,7 +1,7 @@
import boolOrFn from '../utils/boolOrFn';
import addEventListeners from '../utils/addEventListeners';
import removeEventListeners from '../utils/removeEventListeners';
import getWindowForElement from '../utils/getWindowForElement';
import boolOrFn from '../utils/bool-or-fn';
import addEventListeners from '../utils/add-event-listeners';
import removeEventListeners from '../utils/remove-event-listeners';
import getWindowForElement from '../utils/get-window-for-element';

/**
* create new input type manager
Expand Down
File renamed without changes.
4 changes: 2 additions & 2 deletions src/inputjs/inputHandler.js → src/inputjs/input-handler.js
@@ -1,5 +1,5 @@
import {INPUT_START,INPUT_END,INPUT_CANCEL} from './inputConsts';
import computeInputData from './computeInputData';
import {INPUT_START,INPUT_END,INPUT_CANCEL} from './input-consts';
import computeInputData from './compute-input-data';

/**
* handle input events
Expand Down
@@ -1,5 +1,5 @@
import {now,round} from '../utils/utilsConsts';
import getCenter from './getCenter';
import {now,round} from '../utils/utils-consts';
import getCenter from './get-center';

/**
* create a simple clone from the input used for storage of firstInput and firstMultiple
Expand Down
30 changes: 15 additions & 15 deletions src/main.js
@@ -1,21 +1,21 @@
import {Hammer} from './hammer';
import {assign} from './utils/assign';
import {INPUT_START,INPUT_MOVE,INPUT_END,INPUT_CANCEL} from './inputjs/inputConsts';
import {INPUT_START,INPUT_MOVE,INPUT_END,INPUT_CANCEL} from './inputjs/input-consts';
import {STATE_POSSIBLE,STATE_BEGAN,STATE_CHANGED,STATE_ENDED,STATE_RECOGNIZED,
STATE_CANCELLED,STATE_FAILED} from './recognizerjs/recognizerConsts';
STATE_CANCELLED,STATE_FAILED} from './recognizerjs/recognizer-consts';
import {DIRECTION_NONE,DIRECTION_LEFT,DIRECTION_RIGHT,DIRECTION_UP,DIRECTION_DOWN,
DIRECTION_HORIZONTAL,DIRECTION_VERTICAL,DIRECTION_ALL} from './inputjs/inputConsts';
DIRECTION_HORIZONTAL,DIRECTION_VERTICAL,DIRECTION_ALL} from './inputjs/input-consts';

import {Manager} from './manager';
import {Input} from './inputjs/inputConstructor';
import {TouchAction} from './touchactionjs/touchActionConstructor';
import {Input} from './inputjs/input-constructor';
import {TouchAction} from './touchactionjs/touchaction-constructor';
import {TouchInput} from './input/touch';
import {MouseInput} from './input/mouse';
import {PointerEventInput} from './input/pointerevent';
import {SingleTouchInput} from './input/singletouch';
import {TouchMouseInput} from './input/touchmouse';

import {Recognizer} from './recognizerjs/recognizerConstructor';
import {Recognizer} from './recognizerjs/recognizer-constructor';
import {AttrRecognizer} from './recognizers/attribute';
import {TapRecognizer} from './recognizers/tap';
import {PanRecognizer} from './recognizers/pan';
Expand All @@ -24,20 +24,20 @@ import {PinchRecognizer} from './recognizers/pinch';
import {RotateRecognizer} from './recognizers/rotate';
import {PressRecognizer} from './recognizers/press';

import addEventListeners from './utils/addEventListeners';
import removeEventListeners from './utils/removeEventListeners';
import addEventListeners from './utils/add-event-listeners';
import removeEventListeners from './utils/remove-event-listeners';
import each from './utils/each';
import {merge} from './utils/merge';
import {extend} from './utils/extend';
import inherit from './utils/inherit';
import bindFn from './utils/bindFn';
import bindFn from './utils/bind-fn';
import prefixed from './utils/prefixed';
import toArray from'./utils/toArray';
import uniqueArray from'./utils/uniqueArray';
import splitStr from'./utils/splitStr';
import inArray from'./utils/inArray';
import boolOrFn from'./utils/boolOrFn';
import hasParent from'./utils/hasParent';
import toArray from'./utils/to-array';
import uniqueArray from'./utils/unique-array';
import splitStr from'./utils/split-str';
import inArray from'./utils/in-array';
import boolOrFn from'./utils/bool-or-fn';
import hasParent from'./utils/has-parent';

// this prevents errors when Hammer is loaded in the presence of an AMD
// style loader but by script tag, not by the loader.
Expand Down
14 changes: 7 additions & 7 deletions src/manager.js
@@ -1,14 +1,14 @@
import {assign} from './utils/assign';
import {Hammer} from './hammer';
import {TouchAction} from './touchactionjs/touchActionConstructor';
import createInputInstance from './inputjs/createInputInstance';
import {TouchAction} from './touchactionjs/touchaction-constructor';
import createInputInstance from './inputjs/create-input-instance';
import each from './utils/each';
import inArray from './utils/inArray';
import invokeArrayArg from './utils/invokeArrayArg';
import splitStr from './utils/splitStr';
import inArray from './utils/in-array';
import invokeArrayArg from './utils/invoke-array-arg';
import splitStr from './utils/split-str';
import prefixed from './utils/prefixed';
import {Recognizer} from './recognizerjs/recognizerConstructor';
import {STATE_BEGAN,STATE_ENDED,STATE_CHANGED,STATE_RECOGNIZED} from './recognizerjs/recognizerConsts';
import {Recognizer} from './recognizerjs/recognizer-constructor';
import {STATE_BEGAN,STATE_ENDED,STATE_CHANGED,STATE_RECOGNIZED} from './recognizerjs/recognizer-consts';

var STOP = 1;
var FORCED_STOP = 2;
Expand Down
@@ -1,4 +1,4 @@
import {DIRECTION_LEFT,DIRECTION_RIGHT,DIRECTION_UP,DIRECTION_DOWN} from '../inputjs/inputConsts';
import {DIRECTION_LEFT,DIRECTION_RIGHT,DIRECTION_UP,DIRECTION_DOWN} from '../inputjs/input-consts';

/**
* direction cons to string
Expand Down
@@ -1,13 +1,13 @@
import {STATE_POSSIBLE,STATE_ENDED,STATE_FAILED,STATE_RECOGNIZED,STATE_CANCELLED,
STATE_BEGAN,STATE_CHANGED} from './recognizerConsts';
STATE_BEGAN,STATE_CHANGED} from './recognizer-consts';
import {assign} from '../utils/assign';
import uniqueId from '../utils/uniqueId';
import ifUndefined from '../utils/ifUndefined';
import invokeArrayArg from '../utils/invokeArrayArg';
import inArray from '../utils/inArray';
import boolOrFn from '../utils/boolOrFn';
import getRecognizerByNameIfManager from './getRecognizerByNameIfManager';
import stateStr from './stateStr';
import uniqueId from '../utils/unique-id';
import ifUndefined from '../utils/if-undefined';
import invokeArrayArg from '../utils/invoke-array-arg';
import inArray from '../utils/in-array';
import boolOrFn from '../utils/bool-or-fn';
import getRecognizerByNameIfManager from './get-recognizer-by-name-if-manager';
import stateStr from './state-str';

/**
* Recognizer flow explained; *
Expand Down
File renamed without changes.
@@ -1,4 +1,4 @@
import {STATE_CANCELLED,STATE_ENDED,STATE_CHANGED,STATE_BEGAN} from './recognizerConsts';
import {STATE_CANCELLED,STATE_ENDED,STATE_CHANGED,STATE_BEGAN} from './recognizer-consts';

/**
* get a usable string, used as event postfix
Expand Down
6 changes: 3 additions & 3 deletions src/recognizers/attribute.js
@@ -1,7 +1,7 @@
import inherit from '../utils/inherit';
import {Recognizer} from '../recognizerjs/recognizerConstructor';
import {STATE_BEGAN,STATE_CHANGED,STATE_CANCELLED,STATE_ENDED,STATE_FAILED} from '../recognizerjs/recognizerConsts';
import {INPUT_CANCEL,INPUT_END} from '../inputjs/inputConsts';
import {Recognizer} from '../recognizerjs/recognizer-constructor';
import {STATE_BEGAN,STATE_CHANGED,STATE_CANCELLED,STATE_ENDED,STATE_FAILED} from '../recognizerjs/recognizer-consts';
import {INPUT_CANCEL,INPUT_END} from '../inputjs/input-consts';

/**
* This recognizer is just used as a base for the simple attribute recognizers.
Expand Down
8 changes: 4 additions & 4 deletions src/recognizers/pan.js
@@ -1,10 +1,10 @@
import {AttrRecognizer} from './attribute';
import inherit from '../utils/inherit';
import {DIRECTION_ALL,DIRECTION_HORIZONTAL,DIRECTION_VERTICAL,DIRECTION_NONE,DIRECTION_UP,DIRECTION_DOWN,
DIRECTION_LEFT,DIRECTION_RIGHT} from '../inputjs/inputConsts';
import {STATE_BEGAN} from '../recognizerjs/recognizerConsts';
import {TOUCH_ACTION_PAN_X,TOUCH_ACTION_PAN_Y} from '../touchactionjs/touchactionConsts';
import directionStr from '../recognizerjs/directionStr';
DIRECTION_LEFT,DIRECTION_RIGHT} from '../inputjs/input-consts';
import {STATE_BEGAN} from '../recognizerjs/recognizer-consts';
import {TOUCH_ACTION_PAN_X,TOUCH_ACTION_PAN_Y} from '../touchactionjs/touchaction-Consts';
import directionStr from '../recognizerjs/direction-str';

/**
* Pan
Expand Down
4 changes: 2 additions & 2 deletions src/recognizers/pinch.js
@@ -1,7 +1,7 @@
import {AttrRecognizer} from './attribute';
import inherit from '../utils/inherit';
import {TOUCH_ACTION_NONE} from '../touchactionjs/touchactionConsts';
import {STATE_BEGAN} from '../recognizerjs/recognizerConsts';
import {TOUCH_ACTION_NONE} from '../touchactionjs/touchaction-Consts';
import {STATE_BEGAN} from '../recognizerjs/recognizer-consts';

/**
* Pinch
Expand Down
12 changes: 6 additions & 6 deletions src/recognizers/press.js
@@ -1,10 +1,10 @@
import {Recognizer} from '../recognizerjs/recognizerConstructor';
import {STATE_RECOGNIZED,STATE_FAILED} from '../recognizerjs/recognizerConsts';
import {Recognizer} from '../recognizerjs/recognizer-constructor';
import {STATE_RECOGNIZED,STATE_FAILED} from '../recognizerjs/recognizer-consts';
import inherit from '../utils/inherit';
import {now} from '../utils/utilsConsts';
import setTimeoutContext from '../utils/setTimeoutContext';
import {TOUCH_ACTION_AUTO} from '../touchactionjs/touchactionConsts';
import {INPUT_START,INPUT_END,INPUT_CANCEL} from '../inputjs/inputConsts';
import {now} from '../utils/utils-consts';
import setTimeoutContext from '../utils/set-timeout-context';
import {TOUCH_ACTION_AUTO} from '../touchactionjs/touchaction-Consts';
import {INPUT_START,INPUT_END,INPUT_CANCEL} from '../inputjs/input-consts';

/**
* Press
Expand Down
4 changes: 2 additions & 2 deletions src/recognizers/rotate.js
@@ -1,7 +1,7 @@
import {AttrRecognizer} from './attribute';
import inherit from '../utils/inherit';
import {TOUCH_ACTION_NONE} from '../touchactionjs/touchactionConsts';
import {STATE_BEGAN} from '../recognizerjs/recognizerConsts';
import {TOUCH_ACTION_NONE} from '../touchactionjs/touchaction-Consts';
import {STATE_BEGAN} from '../recognizerjs/recognizer-consts';

/**
* Rotate
Expand Down
8 changes: 4 additions & 4 deletions src/recognizers/swipe.js
@@ -1,10 +1,10 @@
import {AttrRecognizer} from '../recognizers/attribute';
import inherit from '../utils/inherit';
import {abs} from '../utils/utilsConsts';
import {DIRECTION_HORIZONTAL,DIRECTION_VERTICAL} from '../inputjs/inputConsts';
import {abs} from '../utils/utils-consts';
import {DIRECTION_HORIZONTAL,DIRECTION_VERTICAL} from '../inputjs/input-consts';
import {PanRecognizer} from './pan';
import {INPUT_END} from '../inputjs/inputConsts';
import directionStr from '../recognizerjs/directionStr';
import {INPUT_END} from '../inputjs/input-consts';
import directionStr from '../recognizerjs/direction-str';

/**
* Swipe
Expand Down

0 comments on commit 197f5df

Please sign in to comment.