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I think it's more of a missing feature then a bug. The lookAT node works - but in a very limited way, as it is only able to make the +Z axis look at the object.
Description
![1](https://user-images.githubusercontent.com/48373918/70061053-f8fb2b80-1626-11ea-880a-9292217e9f6e.jpg)
Red Suzanne's node:
![red](https://user-images.githubusercontent.com/48373918/70061430-98202300-1627-11ea-89e3-77dbf67298bd.jpg)
Blue Suzanne's node:
![blue](https://user-images.githubusercontent.com/48373918/70061556-d1f12980-1627-11ea-8941-1678cab9279c.jpg)
System
Blender:2.81
Armory:2019.12
Test File
LookAt.blend.zip
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