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Description
Blending doesn't work in Armory with neither Deferred or Forward path, throwing a setPipeline error in Deferred:
In Forward I get no result:
I tried to look back into earlier releases, and it seems the problem goes back for quite some time, but I managed to get it working in a version from oktober (10-2019) by setting the target to "tex" right before the blend-drawmesh function in the RenderPathDeferred file
Although this doesn't seem to be a solution in the current version of Armory - While I don't get the setPipeline error, I get the same empty result as the Forward path
To Reproduce
Activating material blending, or turning on Blending state under Armory Render path > Renderer > Blending
Expected behavior
Expected result above with Blending working
System
Blender: 2.82
Armory: 2020-3
OS: Windows 10, 64-Bit
Graphics card: Nvidia 1060 GTX
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Description
Blending doesn't work in Armory with neither Deferred or Forward path, throwing a setPipeline error in Deferred:
In Forward I get no result:
I tried to look back into earlier releases, and it seems the problem goes back for quite some time, but I managed to get it working in a version from oktober (10-2019) by setting the target to "tex" right before the blend-drawmesh function in the RenderPathDeferred file
path.setTarget("tex");
armory/Sources/armory/renderpath/RenderPathDeferred.hx
Line 649 in 252e0dc
Although this doesn't seem to be a solution in the current version of Armory - While I don't get the setPipeline error, I get the same empty result as the Forward path
To Reproduce
Activating material blending, or turning on Blending state under Armory Render path > Renderer > Blending
Expected behavior
Expected result above with Blending working
System
Blender: 2.82
Armory: 2020-3
OS: Windows 10, 64-Bit
Graphics card: Nvidia 1060 GTX
Error also occurs for example file located under the translucent folder: https://github.com/armory3d/armory_examples/blob/master/material_translucent/blend.blend
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