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Fix object visibility issues #2891

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merged 3 commits into from Jun 19, 2023

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QuantumCoderQC
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This PR solves 2 issues:

  1. When an object is exported with visibility set to false, and then spawned, the Spawn Object Node forces the object to be visible. This, I don't think is necessary.

  2. The set object visible node only set immediate children to be visible. I added a new option recursive to recursively set the visibility to all the children in the tree. This also ensures that the older projects remain unaltered.

image

Thanks to @ toot for bringing up this issue on the forums.

@luboslenco luboslenco merged commit cb4cc42 into armory3d:main Jun 19, 2023
@QuantumCoderQC QuantumCoderQC deleted the fix-objet-visibility branch June 19, 2023 17:28
@MoritzBrueckner MoritzBrueckner added the Release Notes: Fixes A pull request that fixes something. Used to generate release notes. label Jun 20, 2023
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3 participants