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This PR solves 2 issues:
When an object is exported with
visibility
set tofalse
, and then spawned, theSpawn Object Node
forces the object to be visible. This, I don't think is necessary.The set object visible node only set immediate children to be visible. I added a new option
recursive
to recursively set the visibility to all the children in the tree. This also ensures that the older projects remain unaltered.Thanks to @ toot for bringing up this issue on the forums.