Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Fix rendering of two sided materials in some render paths #2993

Merged
merged 1 commit into from Jan 31, 2024

Conversation

MoritzBrueckner
Copy link
Collaborator

Forward render paths (the "regular" one and mobile) didn't correctly handle two-sided materials. This also caused problems in projects using the deferred RP because translucent materials use forward rendering.

Thanks to @ BrahRah on Discord for the report!

Before (screenshot by @ BrahRah):
Screenshot_2023-11-16_192723

After:
grafik

@luboslenco luboslenco merged commit c8a14cf into armory3d:main Jan 31, 2024
@MoritzBrueckner MoritzBrueckner deleted the fix-two-sided-mats branch January 31, 2024 14:49
@MoritzBrueckner MoritzBrueckner added the Release Notes: Fixes A pull request that fixes something. Used to generate release notes. label Jan 31, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Release Notes: Fixes A pull request that fixes something. Used to generate release notes.
Projects
None yet
Development

Successfully merging this pull request may close these issues.

None yet

2 participants