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Change static objects into pointers to fix release issues on Windows
Windows terminates threads before the queue threads and other resources are released. This causes deadlocks with the condition_variables in the async_queue objects. This is a bug in Visual Studio/Windows that is documented here: https://connect.microsoft.com/VisualStudio/feedback/details/747145 This will leak some resources but these resources will be released by the operating system on exit.
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