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Releases: artasparks/glift

Glift v1.1.2

20 Oct 14:46
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Fixes styling issues when stoneColor is BLACK_HOVER or WHITE_HOVER.

Glift v1.1.1

07 May 23:07
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Fix some labeling issues with v1.1.0.

Glift: 1.1

07 May 21:23
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User Features:

  • Ko Support
  • Game Figures!
  • SGF FF[1-3] support
  • Mousewheel support for games
  • Smarter Rendering!

Engineering Improvements:

  • UI Rewrite
  • Closure Type Checking

Plus, several bug fixes.

Minor fixes

17 Aug 03:27
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  • Fix issue with IE where move numbers were getting 'overwritten'.
  • Fix issue where the goban wasn't respecting the initialPosition configuration.

v1.0.5. New Move-counter Icon

10 May 23:44
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In this release, we've changed the move number to make it more readable for 3-digit numbers. Also, some minor bug fixes along the way (issues/123, issues/121).

v1.0.4: Bug Fixes.

15 Feb 18:40
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Updates Glift to 1.0.4. Adds support for point-rectangle properties, which fixes some rendering problems.

v1.0.3 Tygem support, Bug Fixes

01 Dec 04:37
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This release adds rudimentary support for displaying tygem .gib files.

glift.create({
  divId: 'mydiv',
  sgf: {
     url: '/path/to/my-game-file.gib',
     parseType: 'TYGEM'   // default is SGF
  }})

The release also adds a couple of experimental convenience options:

disableStatusBar
disableIconBar
disableCommentBox

Lastly, the escape key was added as a helpful keybinding to the game info window, as another way to escape the window.

v1.0.2. Add Game Viewer Keybindings, Update Flattener

02 Nov 02:04
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This is a minor release.

For the Game Viewer, the following keybindings were added.

[ ]  => toggle selected variations
, .  => go to the previous / next move
< >  => jump behind / jump ahead

Also, the flattener code has continued to be improved, in preparation for gpub and the UI rewrite.

Lastly, excessive logging when opening the game-info-window has been fixed.

v1.0.1 Minor fixes and flattener improvements

16 Oct 03:05
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This is a relatively minor release. In particular, this release fixes

  • Brackets were not correctly being escaped.
  • Don't blow up on long SGF properties (e.g., MULTIGO). There are no long SGF properties in the official spec, but they conform to the parsing definition and should be ignored.

In addition, the following features were added:

  • Flattener code was improved and made significantly more robust.
  • SGF aliases were added for SGF strings.

v1.0.0 Upgrade Glift to 1.0!

03 Oct 05:39
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Glift is upgraded to stable 1.0 and moved out of beta! This release is relatively minor, but is accompanied by API guarantees, minor game info fixes, and background loading of lesson SGFs