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AOSD 0.1: UI Design #22

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Klaim opened this issue Mar 1, 2013 · 1 comment
Open

AOSD 0.1: UI Design #22

Klaim opened this issue Mar 1, 2013 · 1 comment
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@Klaim
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Klaim commented Mar 1, 2013

Settup some graphic documents to explain what I want AOSD 0.1 to look like, for each feature it will provide.

Might be pen&paper sketches or other kind of document, not sure yet. I already have the design on paper but it's hard to understand as is.

The goal is to make clear what is needed for this version as a fist interface. Discussions will be welcome, but we need a basic (and certainly ugly) interface on which to start our effort on.

@ghost ghost assigned Klaim Mar 1, 2013
@Klaim
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Klaim commented Jun 16, 2013

Use case document is being written there: https://docs.google.com/document/d/1V2HJssc1xA6QH1LqeNcIo8yk3ETPxmG8Trw15ft2z1A/edit?usp=sharing

Related discussion: http://forum.artofsequence.org/t/aos-designer-ui-use-cases/10/2
Also:

Folks from Balsamiq (which makes Balsamiq Mockup tool) provided me a free license to be used with Art Of Sequence projects. Thanks to them!
I'll use it to design the UI, instead of my current pen&paper which finds it's limits.

Maybe move the document into the repository.

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