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Update 4.6.1 bugfix list
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arunpersaud committed Apr 15, 2012
1 parent b743a78 commit 44badc9
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4 changes: 2 additions & 2 deletions whats_new/4.6.0/index.html
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Expand Up @@ -672,7 +672,7 @@ <h2><a name="tag-D17">Another interpretation of Asia rules</a></h2>
</td></tr></tbody></table> </td></tr></tbody></table>


<table cellpadding="10"><tbody><tr><td> <table cellpadding="10"><tbody><tr><td>
<h2><a name="tag-D19">Structuring the list of installed engines</a></h2> <h2><a name="tag-D19">Structuring the list of installed engines (WB)</a></h2>
<p> <p>
The engine list (-firstChessProgramNames, for those used to editing the ini file) The engine list (-firstChessProgramNames, for those used to editing the ini file)
upto now has always been a large, unstructured pool of engines. upto now has always been a large, unstructured pool of engines.
Expand Down Expand Up @@ -785,7 +785,7 @@ <h2><a name="tag-D23">Dragging all windows as a unit</a></h2>


<p>Updated: <p>Updated:
<!-- timestamp start --> <!-- timestamp start -->
$Date: 2012/04/15 20:35:40 $ $Date: 2012/04/15 20:36:19 $
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</p> </p>
</div> </div>
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4 changes: 3 additions & 1 deletion whats_new/4.6.1/index.html
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Expand Up @@ -19,6 +19,7 @@ <h2>What is new in WinBoard / XBoard 4.6.1?</h2>
<p> This version fixes some bugs found in 4.6.0. Here is a quick list of the changes: </p> <p> This version fixes some bugs found in 4.6.0. Here is a quick list of the changes: </p>


<ul> <ul>
<li>Fix memory corruption bug on second-engine loading (through menu or in tournament), which could destroy -firstInitString</li>
<li>Fix bug loading a new engine through the menu (not loading it with the full game, but just upto the current move)</li> <li>Fix bug loading a new engine through the menu (not loading it with the full game, but just upto the current move)</li>
<li>Prefix engine command with "./" when a pathname is split up during install, so the engine actually runs (XB)</li> <li>Prefix engine command with "./" when a pathname is split up during install, so the engine actually runs (XB)</li>
<li>Fix fall-back to -ncp mode when engine does not start (cutting short the feature timeout)</li> <li>Fix fall-back to -ncp mode when engine does not start (cutting short the feature timeout)</li>
Expand All @@ -27,6 +28,7 @@ <h2>What is new in WinBoard / XBoard 4.6.1?</h2>
<li>Fix a bug that could stop the clock when the board window was dragged (XB)</li> <li>Fix a bug that could stop the clock when the board window was dragged (XB)</li>
<li>Fix switching off highlighting during game (so last highlights do not remain for the rest of the game)</li> <li>Fix switching off highlighting during game (so last highlights do not remain for the rest of the game)</li>
<li>Allow user to enter the name of a non-existing file when browsing for a save file (WB)</li> <li>Allow user to enter the name of a non-existing file when browsing for a save file (WB)</li>
<li>Make sure rarely used engine-related options (such as -firstNPS) are also correctly loaded during session</li>
<li>Correctly handle parsing of Crazyhouse promotions with legality-testing off</li> <li>Correctly handle parsing of Crazyhouse promotions with legality-testing off</li>
<li>Consistently make auxiliary windows top level-shells or not, with new -topLevel option (XB)</li> <li>Consistently make auxiliary windows top level-shells or not, with new -topLevel option (XB)</li>
<li>No longer fatal if second engine does not support current variant (just refuse Two Machines mode)</li> <li>No longer fatal if second engine does not support current variant (just refuse Two Machines mode)</li>
Expand Down Expand Up @@ -59,7 +61,7 @@ <h2>What is new in WinBoard / XBoard 4.6.1?</h2>


<p>Updated: <p>Updated:
<!-- timestamp start --> <!-- timestamp start -->
$Date: 2012/04/15 20:36:05 $ $Date: 2012/04/15 20:36:21 $
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</p> </p>
</div> </div>
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