A C project based on the Mobile Game 2 Cars built for the 1st Semester Project Display. The project has graphics.h header file using Borland Graphics Interface thus might work only under Turbo C++. It is the derived version of original project reconfigured for the easier usage.
Not a Time Based but a kbhit based movement of the Cars ie. jumping from particular cordinates to other after pressing a specified Key but only left or right direction. The Obstacles will flow to bottom continuously but not in random fashion ie. will repeat it's pattern.
Suzan Poudel: The Main Coding Guy
Sunim Acharya: The Brainstorming Guy
Saragam Subedi: The Tabulating Guy