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as3isolib logo

As3isolib (v1.0) is an open-source ActionScript 3.0 Isometric Library developed to assist in creating isometrically projected content (such as games and graphics) targeted for the Flash player platform. As3isolib includes utilities, primitives and views. As3isolib was developed with simplicity, speed and performance in mind so that developers can focus on actual implementations rather than having to learn a complex API. The as3isolib is loosely based on a scenegraph implementation.


As3isolib (v1.0) is a free, open-source project. As such, it doesn't require any purchase or licensing to be used on commercial projects or otherwise. However if you use as3isolib and would like to support the development of the project, please feel free to make a donation. Your support and generosity is much appreciated.

who's using as3isolib?

The target audience for as3isolib is for anyone who wants to create an isometric game. From the hobbyist to the veteran game developer, if you want to make an isometric game in Flash, you want to use as3isolib. Check out some of the projects that are using as3isolib:

built with

using as3isolib

It is highly suggested that you use an [ SVN] client to easily manage your local as3isolib source files as this project is being updated often. However if you would rather not mess with SVN, you can download the latest stable release here:

bundled source - coming soon

Keep in mind the documents reflect the latest development efforts so some documented feature may not be present in the stable releases just yet.



If your project uses as3isolib and you would like to showcase your project, please send the following information and your project will be listed here:

  • brief paragraph describing the project nature, goals and other relevant information
  • an icon or splash page image with the dimensions 180x180
  • links to screenshots (if applicable)
  • link to application (if applicable)


as3isolib,v1 - The new home for the as3isolib.v1 project previously hosted on Google Code.



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