Platformer in Processing/Processing.js
JavaScript Processing Makefile
Latest commit 2eaacd8 Dec 1, 2014 @asalga updated readme.
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build added squashing and hitting bricks from bottom. Oct 5, 2014
data add coinbox. Nov 12, 2014
libs fixed requestAnimationFrame fix for Safari. Sep 25, 2014
.gitignore Updated git ignore to ignore sublime files. Sep 21, 2014
AnimationClip.pde Adding all files. Sep 21, 2014
AnimationComponent.pde cleanup. Nov 10, 2014
ArtManager.pde Adding all files. Sep 21, 2014
AtlasParser.pde Adding all files. Sep 21, 2014
AtlasParserJSON.js Adding all files. Sep 21, 2014
AtlasParserJSON.pde Adding all files. Sep 21, 2014
AtlasParserXML.js Adding all files. Sep 21, 2014
AtlasParserXML.pde Adding all files. Sep 21, 2014
BinaryTree.pde fixed cacheIterator for binary tree. Nov 24, 2014
BoundingBoxComponent.pde added squash sound, fixed isCollisable typo, temp fix of physics issue. Nov 15, 2014
BoundingBoxXComponent.pde cleanup. Added comments to note properties. Nov 13, 2014
BoundingBoxYComponent.pde fixed running too fast, jumping then jittering up and down. Had to di… Nov 5, 2014
BrickControllerComponent.pde added audio for kick. added kick functionality back in. Nov 17, 2014
CameraComponent.pde Adding all files. Sep 21, 2014
CoinBoxControllerComponent.pde fixed landed bug, clean up. Nov 15, 2014
CollisionManager.pde added squash sound, fixed isCollisable typo, temp fix of physics issue. Nov 15, 2014
Component.pde Adding all files. Sep 21, 2014
CreatureBoundingBoxComponent.pde fixed typo Oct 23, 2014
Debugger.pde Adding all files. Sep 21, 2014
GameObject.pde added render layers. Nov 20, 2014
GameObjectFactory.pde minor edit. Nov 29, 2014
Gomba.pde added squash sound, fixed isCollisable typo, temp fix of physics issue. Nov 15, 2014
GoombaControllerComponent.pde added squash sound, fixed isCollisable typo, temp fix of physics issue. Nov 15, 2014
Keyboard.pde Adding all files. Sep 21, 2014
Makefile added render layers. Nov 20, 2014
MarioControllerComponent.pde added audio for kick. added kick functionality back in. Nov 17, 2014
PatrolEnemyPhysicsComponent.pde cleanup. Added comments to note properties. Nov 13, 2014
PhysicsComponent.pde fixed landed bug, clean up. Nov 15, 2014
Queue.pde added queue, started adding RenderingLayers. Nov 20, 2014
README.md updated readme. Nov 30, 2014
RenderLayer.pde fixed rendering coins, moved sprites to upper layers when kicked. Nov 21, 2014
Scene.pde fixed cacheIterator for binary tree. Nov 24, 2014
SoundManager.js mario can now be invinsible. fixed dying when jumping on spiney. Oct 1, 2014
SoundManager.pde Fixed multiple audio channels. Sep 25, 2014
SpineyControllerComponent.pde cleanup. Added comments to note properties. Nov 13, 2014
SpriteControllerComponent.pde fixed rendering coins, moved sprites to upper layers when kicked. Nov 21, 2014
StructureBounceComponent.pde added audio for kick. added kick functionality back in. Nov 17, 2014
StructureControllerComponent.pde added audio for kick. added kick functionality back in. Nov 17, 2014
Timer.pde cleanup. Nov 10, 2014
Utils.js added platforms along with some bugs :( Oct 13, 2014
Utils.pde cleanup. Nov 10, 2014
WrapAroundComponent.pde cleanup. Added comments to note properties. Nov 13, 2014
index.html clojurified SoundManager.js Sep 24, 2014