Too many allocations/image resizes #1128

dacap opened this Issue May 9, 2016 · 1 comment


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dacap commented May 9, 2016

As now we change the size of transparent cels each time we draw, we can generate a huge undo history (as the undo limit is not yet re-implemented #1127).

Reported here (editing a 4096x4096 sprite sheet):

dacap self-assigned this May 9, 2016

dacap added the bug label May 9, 2016

dacap added this to the v1.1 milestone May 9, 2016

dacap changed the title from Too much allocations/image resizes to Too many allocations/image resizes May 9, 2016


dacap commented May 10, 2016

This should be fixed with: cee3c24 and c12100d

dacap closed this May 10, 2016

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