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Releases: aslze/minirender

0.9.0

05 Mar 21:02
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  • Fixed z near clipping

  • Added basic X3D loader (XML encoded).

    • Partially supports Scene, Group, Transform, Shape, IFS, ITS, Material, ImageTexture, Inline, DEF/USE.
  • OBJ loader now supports non-triangulated meshes, and models without normals

  • For both X3D and OBJ without normals, these are computed in a simple way, producing flat faces.

  • STL loader: fixed detection of binary vs ASCII format

0.2.0

06 Feb 20:24
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  • Light can be a point light or directional, in world space (only one at the moment)
  • Storing per pixel normals (in addition to colors and points)
  • Added benchmark tool
  • Some optimizations

0.1.3

24 Feb 23:19
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minirender 0.1.3

  • Files/Dirs restructuring
  • Added sample that can render to the console

(attached is a sample OBJ model that can be used as input, after decompressing)