Generalize JoinVerticesProcess for multiple UV and color channels #4872
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On the current master branch,
JoinVerticesProcess
silently ignores all UV channels except the first as well as all color channels. This causes vertices to be merged unexpectedly if they differ only in one of those attributes. There is a parameter in the local comparison functionareVerticesEqual
which enables the associated checks but it is always set tofalse
.The proposed change replaces the stateless comparator used in
JoinVerticesProcess::ProcessMesh
with one that caches the number of UV and color channels in the current mesh. This allowsareVerticesEqual
to check all relevant vertex attributes without performing unnecessary comparisons.